for tanky things and boosted it has a single target piercing move that deals 25k damage on the initial charge. I don’t think he has a problem at that level.
Ah yeah he deals with tanky stuff perfectly, at 170 tu to kill them in any way 10/10 for a mythic
You’re replying to my post specifically talking about the energy blast move. Mr. X thought it would one-shot with a single charge. Of course energy spike does!
I didn’t realise 200TU slayerbreak was such an impressive move to people. Why are people not going nuts for Hazuki?
Titties to big not enough dragon
Literally my first thought. This is literally the same TU as doing slayerbreak, and then charge. Insane choice of TU for a mythic. I would say it could be 130 and energy spike could be 100 and he’d still be just alright. Another idea would be to upgrade dragon lottery to dragon lottery +, only ultra evolved dragons
All dragon lottery should be like this, but increased up to 100TU!
lol. I am referring to the energy peak the skill is 110tu
Yeah so am I. It’s 170 tu for one piercing kill since you have to charge, and then use energy spike which is ridiculous for an awakened mythic without any good passives to help like auraleus
Dragon Arena itself is perfectly useless on a moveset like this honestly
Only if you’re gonna spam absolute blast all the time.
Which, looking at the moves, why wouldn’t you? the weirdest decisions the devs make are the ones where they put SE movesets on mythics
If you want to retain some sort of control. And the single hit deals a lot more damage as well.
Are you saying it’s worth having 3 other dragons on the field for the benefit of having focus, on 2 moves that each cost in total about 170tu, all for one kill? Just so I understand your thoughts
No. I’m saying: “If you want to retain some control. And the single hit deals a lot more damage as well.”
Would you agree it’s useless to use either of the single targeting moves in the first place given their high tu?
Below avg monster moveset wise imo, most players(like me) who can’t awaken it get nothing, harvest charge is 250tu which means unless there are turn givers you won’t be able to use 1 mons for 250s which is a big amount of time. Plus has slower speed and worser passive(which can’t be fulfilled easily while maintaining setups for newer players)than ayna(2nd form).
Depends entirely on the situation on the battlefield.
Absolute blast with give turn seems to be the most viable way of playing this guy. You don’t even need dragons for that. Then it’s just mindless give turn spam which can be quite fun for a short while. I’m just sad that this mythic completely eclipses Deodragon, hopefully he will get some kind of rework.
However, I think it’s nice to have the passive for certain situations. I’d say dragons are the second-most powerful monster type in this game so you can build a pretty strong team with them. I can see situations where I would use an aimable harvest charge or energy spike instead of absolute blast. Be that as it may, I do think that he requirement of 4 dragons is definitely on the conservative side.
I think we came to the same conclusion there, I just said it in fewer words
Almost. An aimable and reusable 170 TU guaranteed kill can be worth it imo. Definitely not perfectly useless like you said.
Well when compared to other moves that do the exact same thing at much less tu…
Ophi’s union slash
Spear of despair
Prixis’ sonic break
Tracking piercing mortar
Seems like it would only be pve viable at that high of a cost, and again, there are better options there too.
So in the end, it doesn’t make much sense to choose this over those other options when they’re less restrictive, faster, and still result in a focused piercing kill. Right?