When a new ark comes out, they have 80 TU, and decreased the TU by the next ark in line, thing is, even though you said stegospike is not hard to kill, the only monster that i’ve seen able to 1hko stegospike is saphiron with stun killer OR destructor with 3 enemy dragon (including stegospike) active
Currently we have too little high end earth arkadion (which will be realesed I believe) to 1hko stegospike, with the above strat, the person with charcalnyx (hasted by gremknight) can just loop to kill all new spawned ark, charcalnyx attack cost 50 TU i believe (likesaphiron, please correct me if I am wrong) when new ark spawn after killed by charcalnyx, charcalnyx will immedietely got new turnto kill again, and her atk goes up every monster she killed
And to setup the charcalnyx massacre, stegospike will happily put everyone in the enemy team to stun,e specially when he got bonus action
Even without the charcalnyx combo, stegospike still very hard to kill and his stun is still too strong
i still stand on my earlier post that, stegospike need to be nerfed
Stegos is already going to be nerfed…
And one strategy to break this thing is to just keep your monsters at good health. Sacrifice of necessary. One good water strike can KO charcalynx really easily…and once he falls, the whole thing falls apart. I’m not going to say anything more, cuz it’s alr going to be nerfed, so yeah
Btw charcalynx’s bloodthirsty cost 100 TU, with haste it’s 62 TU. and arks come out depending on their speed, not at 80 TU. Omegawyrm and destructor come out before 62 TU, yeah
I stop completely understand your situation though, it will alr be nerfed, yeah
What you said is correct, but incorrect at the same time. It is possible to keep Stegospike and Charcalynx closer to each other so that when Charcalynx kills a monster and Destructor/Omegawyrm come out, Stegospike stuns it and the cycle repeats. You’re also forgetting Gremknight which can knock the fast monster back to the end, and you can just keep pounding.
Monsters at good health…they will all get hit by a OHKO very easily in the end. I understand what you mean by staying heathy beforehand, but in the case of an experienced stun user, you will not get a hit in. Period.