Hmm…well this is very interesting. I’ll try to keep this as short as possible.
I do agree and disagree with Sykonaut. Here’s why:
I do think that skipping turn in a match is extremely annoying. I first encountered this last year when having a match with someone. At that time, I was new and barely figured out how to play. They would skip their turn to wait out death sentence. I was furious but thought ‘Hey that was only one time so it might not happen’. However, it did. Many, many, many more times. That’s when I decided to suggest a skill:
Forced Hand (250 sec): Causes target creature to not skip a turn.
This skill would be on a fast creature that allowed a monster not to consecutively skip turns. I do agree that turn skipping should be reduced. However, it shouldn’t be solely based of the death sentence tactic. There are other tactics that also use skip turn for strategy. For example, you can skip turns to maneuver your monsters into position. You can skip turn to avoid being Timestriked. You can skip turn to allow Survivor to charge. Or you could’ve skipped turn by accident. :P There are other examples as well, but I’ll stop there.
So, I believe skip turn should be reduced to each monster, but I’m unsure how that will go. If developers choose to change it, then we’ll see. I like to think of it like this: Is skip that bad? Will it break the game, if so how? Can it be changed that will not harm any current builds or metas?
@Sykonaut I also believe that since we can see what and how current metas are played then I would like to suggest that you might want to spend time building a countermeta. Most countermeta builds eventually become meta. I know this is off topic but I used to participate in Magic the Gathering tourneys and I would always like to theorize what new decklists would become meta and which ones would likely counter those metas. I would spend unbelievable amount of time doing so. And I’ve been doing this for every game I play. I wanted to start a theory thread, but I’m too busy to do so at the moment. I think it could benefit a lot of newcomers/oldcomers alike.
TLDR:
Therefore, I feel like skip is a viable strategy. However, I can see how it can be abused. And that’s to be expected, since most players will always choose the path of least resistance and trouble. I do feel that skip shouldn’t be changed because of one or two skills, but changed to benefit the overall game.
And to anyone else who might be reading this. I would like to urge all newcomers and old to treat each discussion with the same respect you would have in a public discussion, please. Help us make this a great place for discussion by always working to improve the discussion in some way, however big or small. Recently, I have been noticing a lot of post appearing stating “This is OP” etc. And the responses to those threads. Some post have merit while others appear to seeking help. When looking at a post try not to assume that the poster is “Crying” or “Complaining” in some way. Try to see it in their shoes. They may or may not know the things you know. Try to help them instead of brushing them off. Not only does it help you look good, but it helps the forum look good.
Now I know you can’t read into people’s emotion when typing/writing but let’s work together to make this forum and game community great. That’s all I wanted to say.
(Please note that I’m not targeting anyone in particular I just wanted to get that off my chest! I really like this forum and the users, so many ideas and helpful people!)