Fast strike is easily spammable, he’s also an easy +9 and requires near no setup for him to start sweeping. He only requires support for sustained sweeping (as in had your team GG). In most good teams, not being able to kill the other chronox with yours = GG because he will fast strike your chronox, be given turn and Faststrike your TT, pray they don’t stun you (which is GG if you bring in a protector), and then Timestrike all. For another 2-4 kills. After all this, they still have 2 mons on low TU, chronox on low TU that threatens another kill if you don’t focus him.
He’s not OP to the level of ZibelKong, but he’s definitely stronger than I think he should be in the current meta. There aren’t really any readily available frontlines that hard counter chronox. That is why this issue was raised.
I’d say he’s rather comparable to ice fang. Both are extremely ubiquitous and appear to be stronger than they should be. Exactly how they should be adjusted, is still something to decide.
Keep in mind he HGs Aegis and one shots gearcroc, even Robin can’t do that unless there’s two protectors
It’s not that it’s an instant kill, it’s that there isn’t a way to play around it. Countering something “after he takes out two or three monsters” isn’t really countering, it’s just damage control at that point. You have no way of avoiding those two or three kills in the way that you can focus down warca or rexo.
Believe me I wouldn’t be making a fuss about it if i didn’t think it was going to seriously unbalance pvp. I’m not just some scrub whining about how i got rekt by a monster so it needs nerfing, I’m actually worried that the legendary version of this monster is going to turn pvp into a 50/50 chance depending on whose chronox goes first
Nothing wrong with it working but they should revert or tweak the change they made to original fast strike. 50 seconds critical is way too much. 30 seconds would be the absolute max.
Yeah your absolutely right. But even though if you change the limit to after Chronox has been in the battle for 50 seconds there is still not a lot you can do apart from try to put it to sleep, use poison touch/ poison eater combo to take it out or knock it back but even then that doesn’t always go as planned so then it’s still a 50/50 chance of who’s chronox goes first. I don’t think that the devs will be unreasonable. When they introduce new borderline OP things in the meta they will probably introduce other mons that can counter those OP things. The devs probably have something planned. What I do think is it might be a good idea to increase the TU for fast strike, maybe to like 130 or something, just to moderate the spamming. And by the way, if you have a prismaryx close by you can always double slayerbane or double retribution with zib.
Consider it being 50 seconds. You now have to deal with most likely a team turner and another priority threat. No longer can you instantly remove one of those priority targets with no setup or cost. Believe me when I say that dealing with front line threats is so difficult at least at the top level. One of the reasons zibgaze is so powerful is that it completely negates the enemy front line at a very high speed. That gives you an idea of how valuable taking out a front line threat is, that just one is enough to swing the game your way
That being said I know not the minds of the devs so It could be that they have something planned up their sleeves. But we already have a slight power creep in progress with the new legends coming out and so i think that creating better monsters to beat better monsters is only going to end up getting out of hand.
Then again I’m not an expert on game development, I’m just some pretentious guy on the internet who thinks he knows what he’s talking about XD. If they have a better solution to nerfing chronozar I’m all ears, but right now even the pre-evolved form of it is very powerful. When it evolves all heaven will break loos if something isn’t changed
Yeah, and don’t forget that Chronozar isn’t in its final form yet, so of course his moveset isn’t fully developed. There are other guys like the duplicate stunners that are hopeless in their previous forms, so it should be acceptable that Chronozar in his form isn’t quite fully viable.
Sure, the adjustment that Buck’s proposing would completely kill any frontline capabilities he may have. But remember that there are tons of mons that can’t come anywhere near their full potential when on the frontline, mainly the ones that have enterances. Not all mons are meant to operate on the frontline, which is absolutely fine.
Oh definitely, I’m not saying give him the instant nerf hammer. It’s just a consideration going forward. Remember that EVERYONE will have this monster so it’s not something we can afford to ignore until it gets out of hand
the SE faststrike already 1 shotting legendaries at 42 seconds is brutal, what does bane do 1 shot at 60 ~ ?
on a side note faststrike should not have the same cd as timestrike both granting 1 kill with a condition but a monster with high CD is dead weight in PvP anyways while killing a low tu monster can be game changing for the flow of the game.
Half my games revolve around who’s lucky enough to faststrike first on each other’s Chronozor. Stupid really
Half my games revolve around who’s lucky enough to faststrike first on each other’s Chronozor. Stupid really
Fast strike actually is a balance to gameplay…some of those out there really have a rock solid frontal line up…fast strike in a way helps to balance gameplay and make one works on strategizing if your frontal line up key monster is toast…
its spammable, it doesn’t balance out frontlines, it’s basically if you let their TT and chrono move your frontline is GG. Chrono setup is like the poor mans Zibgazer. With it being not as good as the zibel strat, okay maybe if it was rare and difficult to execute due to mon availability that’s fine. But something this sufficiently strong when everyone has access to chrono makes the meta boring, as there are actually not that many counters to this strat. Additionally, mos of the current methods to remove him expose your own FL to follow up of whatever your enemy has planned next as most methods to remove him aside from using another chronox are high TU.
Crazy, there are knockbackers that outspeed chronox. The meta is not defined only by SEs and Legs. There is even a theoretical counter to zibelgazer, that unfortunately no one has been able to match up and test it yet.
And you forget you can bloodthirst him down with Kami + Shadow. Two uncharged hits kills him at the start of match for first two moves