Saintfeather did not act like sleep immune

I just tested it & using one on one ,it went to sleep ,
@Dev_BRD please look into it

Lmaoooo strongg

Does that mean I’m sleep immune?

I also tested it it didn’t fall asleep

Guess my saint is of a superior breed

Maybe this is a joke by the devs against monkey for asking saint buff over and over :thinking:

I had a test battle Vs @Yakuza, and our both saints were sleeping after one on one.

Maybe the changes don’t affect this pvp. Blowback still works the same as before

Yep,
And for proof about saintfeather ,

@Dev_BRD also rudolph taunt is bugged !!

Whenever you use it, game freezes !!
Please check :astonished:

All in pvp? If lochis worked maybe he did pve. Try using them pve and see if it’s different

Hmm I’ll try it in pve then.

Coz in PvP testing it’s just bad.

In pve it’s working fine. Just tested it.
Rudolph taunt & saint being sleep immune.

Im guessing they wait till season 2 ends before those buffs and nerfs take power in pvp, which means rudolph technically doesn’t have taunt yet so the game gets confused

https://youtu.be/nBqM-6OyogY Also Rudolph works fine taunt blocks well
Guess my saint is the strongest saint :joy:

Test it in duel PvP :ghost::ghost:

Hey, this is due to us not yet updating the PvP servers battle code as we haven’t yet forced players to update. This will be fixed in PvP once we do so.

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Aah, that explains it .
Thanks :grin:

PvP has been updated now, so everything should be ok now!

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