I spent a little money at this game, and enjoyed it up to level 100. I’m now level 102, and have several legendaries ready to evolve. The best rewards come from PvP, but PvP is unplayable for me.
Last season, I was below level 100, and won about 50%. Matches were fairly competitive. This season? 10 matches, zero wins, and not one match I even had a chance of winning. Some opponents even just toy with me and refuse to kill my last monster, so I don’t even get credit for a daily match.
There has to be a better way to develop this experience for someone who just got to level 100. Any thoughts on how to play PvP when your monsters are wildly weaker than opponents?
I bought gems in the sale, saved to 500 and then with fortune shrine have been able to do a lot of hatching…with decent luck. But now I need all those mids and Ocarinas and things to upgrade. I really just would be ok winning 30% of PvP battles, but 0% is uncool
catch noxdragon. the demontoad Noxdragon enrage combo might be you best shot unfortunately.
the sort of good news is that the battles don’t increase in difficulty again for another 48 levels (150HR)
though you will still get really tough opponents.
However - i can see some monsters which could potentially combo really well with each other - especially for PvE so you should be able to win some ingredients there. you actually have pretty strong PvE monsters.
The new spider mythic can be setup to combo with both lemon and Scyberithe. Scyberithe can also potentially combo with captainwhiskers.
As Squinty says earth rhino and huskiegon will help you in PvP - as will raizen, especially since you have galvbane evolved already. you have the potential for a stun team with your raizen, galvbane, gloreonix, huskie and howlraider all being quite useful. you also have searguard - make sure you put him in front of any stun entry monsters to deal with stun counters/converters through chrono killer.
Tardigrenade is an overlooked monster. it doesn’t die to poison tick and can taunt and if it reaches survivor all then it is a nightmare to deal with. it would also work well with Scyberithe therefore.
Mantisamurai is a real meta monster at the moment. i suggest evolving your FD salvia to offer it some support.
also torrentide is great for PvE. hope this helps you out a bit.
tbh i 100% agree with you that the jump between 0-99 and 100HR is ridiculous. as I’ve said previously PvE shouldn’t dictate who you face in PvP. that’s like saying someone who qualifies for Cycling in the Olympics is awarded a place in the 100 metres sprint semi-final. they are two different things with different player and monster skillsets required.
I can feel your frustration. I had PvP seasons with less than 10% winrate. I complain about the matchmaking before, but it seems to be difficult to handle, due to the lack of active players. I’m even set quite some times to players won #1 before. Yes, I can create a strong team and if I get the right opponent it’s a very fair match, but due to the lack of monster choice, I’m very open to certain tactics and stand zero chance, sometimes I even don’t get a turn. But it went better after I developed more monsters and now my winrate is much higher since the last season.
I agree that hero rank should have nothing to do with the ranking. I saw players with hero rank 35 and bunches of awakened mythics, that clearly isn’t intended to be like this. And somebody who likes to grind PvE will possibly be punished for it when he reaches a certain rank.
I still stand to my opinion that the ranking should be bounded to the winrate 40/60 like in chess, where once you did a certain amount of games, you’ll get your ELO rating and always get set to similar strong players, no matter what age or experience, or in neo monsters, hero rank or whatever rating system is used.
But then, if there are no similar players in that moment, who to set together? A valid problem that Killerdog pointed out to me before. And I agree with him on that point, the matchmaking had no other choice then.
Try to evolve more monsters and you’ll come closer to a bearable winrate. You got nice monsters to evolve, you can use Novematrona to support your link monsters, Raizen is nice, Gloreonix too, many more are good.
They’re going to get even fewer PvP players with a bad experience like this. I just played for an hour and got one win.
So you can’t evolve anyone without mids and ocarinas and all that junk…and PvP is where you get all those rewards. Except 1 win in 22 matches gets you no rewards.
I spent $20 on this game and would be willing to spend more in the future if the experience was better. But when every opponent has way more power than you, not really much point in continuing with it. Probably time to move on.
Don’t give up, the game got good sides too, fantastic monster design, very complex and strategic gameplay, and due to the rare ingredients, you cannot just fill your monsterdex in a month. It’s like a game to be played for years. After maybe 1 year (f2p) you have a chance to reach top 250/500 if you’re good. But yes, also depends on the monsters you get and how good you are, it’s a gatcha game after all. And there is so much PvE to play, you’re busy for maybe 6 month doing all PvE that’s not an event or hell mode.
For me, I got my 1st legendary/mythic only after 6 weeks, very bad luck that time, and it was Novematrona, she cannot sweep and with no legendary at all, who can she support? So I had a hard time, but then I got the 5* fire goat and this two became a nice sweeping frontline. After that I got more and more legendaries until some day I had to choose who to use and who not. Until then, I just used my best monsters. Then I had good luck in the shrine sometimes and after all, maybe you don’t get everything you want, but also other good stuff. I wanted Shiny Aurodragon and I didn’t get him, but I got Spectrofin instead and he’s really so cool and fun, much better than Shiny Aurodragon. And now I have so many monsters, also very good monsters, but of course not enough to compete with the top 250, but enough to get the PvP monsters and every PvE event monster and I play less than a year f2p.
Everybody was frustrated before too, many quit and came back after they calm down.
Sometimes take a break and only collect the daily login for a few days, then its nice again once you calm down and other PvE events are going on.
I am using galvbane - most matches though, it doesn’t matter. When a team beats you with 8 monsters left, strategy isn’t going to change much. I at least got a couple wins last night by keeping doom engine alive.
It’s just frustrating that PvP was really fun at level 97 and sucks at level 103. That seems like a game design flaw to me. Going to try to slog through to get enough of this seasons rewards for some upgrades. I do have some good monsters coming once I get the ingredients for them…
Neomonsters is not game where you can be good within short span of time. It takes lot of time to build a good collection especially for pvp. PvP rewards are good but shrine is better. Just save and grind slowly. Slowly you can get good collection to beat people consistently. There is no doubt level increases a lot after HR 100, it’s is frustrating for sure.
I don’t mind grinding and taking a long time to level up. It’s going from competitive matches at level 97 to matches that aren’t even remotely fun at level 102. If I had known that, I either would’ve never started this game, or completely stopped leveling when I hit about 80 or so.
That’s a design flaw the devs really ought to fix…it’ll turn off new players who want to play and pay for this game.
Bear in mind that PvP rewards are for the whole month. During that time there will be a few different PvE events and the special ultra-evolve quest will come twice, so you’ll actually get more ingredients from PvE than you will from PvP.
As for the difficulty… yes it’s definitely rough when you get thrown into the pond with the big fish. Unfortunately somebody’s got to be at the bottom and that’s going to be you for a little bit. As you build your collection more and otherwise improve with strategy / team building you’ll find yourself doing better.
PvP is very harsh like this by nature, so there’s not a lot that can be done. I know it’s common to complain that the HR 100 change is unfair and bad for the game, but actually I see it as a big positive… what it’s doing is making the experience far better for HR 1-99 people. So newer players get a good experience, but at some point they hit the milestone that means they’re no longer protected from the stronger players. It has to happen eventually. Also, if someone tries to abuse the system and stay under HR 100 they’ll get pushed into the HR 100+ group (I believe it’s done by if they get too high a win rate).
I just wish I would have known PvP becomes completely unplayable at level 100. I would gladly pay $20 to drop 10 levels at this point.
When 80% of your PvP matches are unwinnable no matter your strategy, the only real choice is to stop playing PvP until matches can be competitive. Again…that’s a design flaw that’s going to discourage people from playing PvP at level 100. And that’s too bad because this is otherwise an excellent game with interesting & fun gameplay.
You shouldn’t rush PvP right now, take your time to gather Ultraevolution materials first. It should take a week or so to get all you need, PvP is up Al month. It may suck to some but I love this slow progression aspect in the early stages.
Losing in PvP during unranked isn’t even that bad. There’s score thresholds you can’t go below once you pass them, even if you lose a ton of matches, and you lose absolutely nothing, no penalties at all. I remember losing matches upon matches in my early experiences of PvP, but it was never a big deal. On the contrary, I had a chance at seeing what the big shots were running, and maybe learn from them and make changes to my team.
I understand that the sudden jump in the level of competition is frustrating, there should be more than just two brackets. The progression should be more gradual. But it’s not all for the worst!
@EMI_Eklypz I read that message. I will personally remove your balls in the near future
I’ve been tinkering around but this is what I’m running now. It really depends on me being able to make the mantis attack effective. If I can get that plus my pure cure I have a shot. The special rule hurts me too, bc I’d like to have a few more fire monsters in. My only stun protection is from Leoronix and the dumb ghost buster dude.