Well she has her defense to backup . Btw this was just my opinion I am not against anything happens in the game
Oh I completely get it. Thatâs why you didnât hear me picking apart the idea saying things like âthis doesnât tackle the actual problemâ Itâs a good idea. It could even be expanded to something like:
Chance for Bronzeshell being created = 10x the monsterâs stars
That might make it work in a fair way with lower star monsters and perhaps be clean/simple enough they could write that in the passive description and feel itâs okay for players.
I donât think we should be addressing monsters like this guys. The devs know that they need more op monsters out there for people to roll for them or else no one would. I think that instead of removing carapace and affecting her other moves, why not just make her be able to summon a limited amount of bronze shells? Like 5 maximum or so.
I know bronze shell and dead weight skills are op but if we keep selecting stuff like these all the time, the devs wonât even know what new monsters to add to the game tbh.
Who is stupid enough to even try AP spam nowadays?! There are WAY too many counters
Interesting question
Thank God!! I always start crying when I am faced with fair criticism
Of course the G.F SUNFLOWER needs a nerf, but a very light one, we donât want the monster to be useless, you just need to balance it. Here are two options that could fix the problem (Just choose one of the two. Both would be too much)
1-Give his passive 50% effectiveness.
2-Remove the hardened shell
(My humble opinion)
I would choose option 1.
I think hardened carapace is nice with the taunt move and healing from the other garden fairies. It makes it work as a strong protector for them if you want that
I agree with you, the hardened shell passive is very necessary with his move set. On the other hand the aura must be controlled
Very clever. that choice doesnât make GF trash.
on the previous, one requested a nerf dual confident to confident strike, 35% - 50% chance of passive aura at once.
so ridiculous, I think those who liked the post have a trauma disorder with GF Sunflower lol.
letâs think neutral, donât make GF like floccu
ye 35-50% chance on the passive is all that needs to happen
Its all of the ppl I shell locked with gf and made it a 4v1 I also use scorpiony despairing wave to not let them die easily
I am the reason they want gf nerf
Definitely.
Change harden carapace to hold ground even.
Gives its GFs a chance to heal but also makes them vulnerable to other stuff
Hardened Carapace fits with dual confident strike and its vigor moves. The only problem is the passive which means there are very few situations where it can be ignored.
passive 35% - 50% thatâs too bad.
100% passive only gets a maximum average of 5 bronzel before being killed.
I know what they mean by asking GF Sunflower on nerf they want half the HP of the GF and they ignore it, thatâs where GF will be trash.
GF is like auro, if you donât kill the monster it will make you restless
man, itâs also your fault why did it take so long to kill that monster?
isnât that no different from the bronzel motordragon spam?
they will do the same to you
Harden carapence is the best passive for her bcz of her moveset
If she is ez to kill then she canât full fill her duty to shelling the opponet the opponet will kill it in first turn
whatâs wrong with bronzel?
he saved me several times from tranquilizing
Well I am not stopping them from shell spamming me but get your priority straight too
yes the gf is hard to kill but then again is that the entrie point of the fairy being alive as long as possible for shell spam there are dueldragon onigist combos for shell spam too if she dies in the first turn of the match whatâs the point of even using her