I like costumes. I want Zeus with a beard, raizen with a happy cloud and penguinator with a… candy cane
my idea was make the dlc available after you beat the offline story. So they still get the full content and don’t start into anything unnecessary until they beat the game. I want the islands to be a challenge (but not too extreme )
Give me serapheon shadowyrm and vice versa.
Also, give me dark regalion.
Yeah it’s a good idea. Should be free though.
Make it hard enough so people need to spend gems to get the right monsters to beat it. Keep making money that way.
Nah, doesn’t need to be free.
I think it’s better that way for both Devs and Players. Would be interesting to get the input/thoughts of the Devs on this.
Good that we all seem to agree that stuff like this would be a good idea, for once!
Unlockable or purchaseable skins for monsters would be amazing. I want “tovarisch” Alba with a russian hat.
Sloth with a blanket and pillow. My spirit animal
All these ideas seem Hilarous I love it
Thank you guys. We really appreciate the enthusiasm and those ideas.
Actually we have been working on some new long story content, but still need more work on details.
i cannot guarantee how long it will take, but we would like to give out more free Legendary monsters for sure. We may not have new island any soon, but at least a new section/mission/story for more rewards and unique monsters.
It’s this dedication to improve and grow the game with one of the best turn based strategy games is why I can never truly quit after all these years keep up the good work
What about making the expanded content available after you beat the main story, and just give it a high gem cost to unlock. That way peolle can buy the gems and get the devs more revenue if need be, or they can grind if they want to stay F2P.
I wouldn’t pay more than 10 gems. But that’s a good idea.
I dont think that low of a gem price will be worth the devs effort.
Its just easier for them to release a new legend if we’re talking pennies for a additional content and a guaranteed legend.
If the island has a legend and 2 SEs, its technically worth 300 gems as thats what every new featured legend costs to get.
100-150 gems for a few hours of content and a guaranteed legend is a steal.
And as much time as I put in this game, $5-$10 US would still be worth it to me.
For all the hours of entertainment I’ve gotten out of this game I would have paid $10-$20 back at the start.
I get the psychology of having the game be cheap, but if the majority of the content is free, and you make the additional content grindable to unlock, I think thats fine.
The F2P can continue doing the events and grinding until they have the gems to unlock the DLC.
At some point if we want the Devs to make this a deep and longterm game, we have to make it financially worth their while.
We cant all always freeload off of @ILAGaLOT @NMEGaryOak and @Z19_Spirals investments.
Devs, what about this. Every 3 monthe we have a festival.
300 gems.
Unlock a mission with a couple of mazes and a couple of puzzles.
60 possible encounters (same as number of eggs in 300 gem hatch).
Each encounter has a 4% chance of being a legend. You keep what you beat.
At the end you battle a very buffed version of the festival featured legendary.
Once you win, you keep it.
How about there are different colour schemes (skins) and accessories for each monster? Each time you get a duplicate then there is a small chance (~20%) that you unlock a random skin or accessory for it. Each skin and accessory is also available for a small cash purchase.
That would definitely make dupes more satisfying!
Nice. If you have been working on it o get the impression it was gonna be free though . Who cares really
You’ve convinced me. I’ll spend more than 10gems. I’ll give em 11 gems for extra stages and crappy legends🤣 11gems is worth more than $5 anyway.
You will see that the free option is the best for this game when they give us that content for free. The devs and the rest of the neo team will get together discuss it and come to the same conclusion I hope!
They usually give the players gems for completing new content. Not the other way around. Changing that system changes everything.
Mobile gaming companies just want us to play their game everyday. That leads to revenue. The time I’ve invested in this game is literally worth thousands of dollars for me! So I completely see what you mean when u say it would be a steal. From that perspective yes.
I would have paid a lot more than $1 as well when I downloaded if I knew that. Majority of players who don’t post on this forum will feel different though and they can’t design the game based in that perspective …Anyway you and others got some awesome ideas I hope some get implemented. Really looking forward to some more story and a chance to get some “free” legends. They will probably give us appolorexus and the amazing kattmander. If we are lucky we will get saintfeather as well.
In regards, to new skins. I love the idea but imagine it’s hard to do that for monsters. Easier for avators because they are the same shape, but monsters come in many different shapes and sizes it’s a lot of work to make it look good.
I really want my avator to walk around with Yellow clothing, Red Gloves and a White Cape.
Something like this:
Then I will pay anything.