OLD Tier List

Do you mean Prismaryx being S+ tier?

Link slayerbane all (100TU) is practically a one-shot on everything if a single enemy monster has a kill. 60% speed + shield entrance makes that incredibly hard to stop. Also, it’s a decent sweeper with an incredibly annoying stunt double move that combos with Dusicyon.

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Wait Im dumb. I thought prisma is the teddy bear :woman_facepalming:

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For Prismpaw look right down to C tier :wink: I have been harsh rating it but it’s because most monsters simply add a lot more. However, it’s one of the ones I am still yet to review. A few monsters are out of place until I do the rest of the update I’ve been working on. Unfortunately my push in my other game is completely taking up all my free time… something like 80 hours in 1.5 weeks and still counting. I’ll catch up with everything (like the game update) next week when my push is over.

Having very few of the monsters here, I’ll say your decrease on icefang is well taken. I used to prefer him at 5 and 6 but the last 2 PvPs I’ve found him dead weight.

Your increase of Centaur was well deserved but the sleep nerf (gods bless it) makes him a bit less useful than a month ago.

This is one of the first times I’ve had someone support me with my low rating of Icefang, thanks! Sadly it just doesn’t do what it’s supposed to do very well. The monster should have full attack stats or something, so it can actually clear protectors and properly counter them. Roaring entrance has always made him overrated.

I used to love him. And when the right enemy is on the field hes still great.

But over all he just doesn’t seem to click for me these days

I feel like super epic TT’s are better than the legendary TTs now, just because you can use their 100 (84 with 9 pots that is easier to obtain) TU bloodcrave to pass seconds.

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Whoops, I completely forgot to evaluate the super epic TT monsters! Thanks for reminding me.

EDIT: Added the movements for the TT super epics as well as including the addition of Bulbieboom to the notable 0-3* monsters list for both general and PvP.

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The class you gave harleking tempts me to roll for it again

i would move shockers into B they are no longer worth running and nightlord to B+ there is too much anti stun monsters + the nerf to 120.

i would also move husk to B.

As for tt i think S

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Dropping 3 tiers seems very extreme. You’re a fan of the Atra + shockers combo which has been nerfed a little here but not hugely. 160 -> 120 is a definite nerf but hasn’t killed them off completely.

Thanks for the feedback regardless, I’ll keep an eye on how things are over the next couple of months in PvP. It will take a while for things to settle and we see how well they fare.

Shockers move to F- for this special PvP :joy::joy::joy:

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The combo recived too many nerfs

Every time a stun immune-Stun counter- convetor is introduced is a nerf to stun.

Then they cut the reward of running them from 160 to 120.

Shockers should have seen drop in use right after sakura + pink whale introduction and then followed by angelo and magama and draco.

Just imagine that every monster introduced has payback killer what will happen to death revenge they will no longer be used. Thats exactly how they nerfed stun over the past months untill the give them the final blow to 120.

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And dont forget they gave out the high speed stun killer SE when Tygo wasnt common enough.

Hey there, it’s been a while since I’ve done one of these. Originally, I was gonna wait until Mistmoth was released, but with the two new monsters being released the other day I figured that I’ll cover those instead, alongside Poisomoth. As usual, you’re free to debate my analysis in the comments below.

We’ll start off with Poisomoth, arguably my favorite of the bunch though that could be my bias for poison monsters talking. It starts off strong by instantly poisoning all monsters on the field and follows up with a Poison Massacre, enabling several kills right off the bat with a statline nearly identical to that of Terrordragon. Adding in its Double Poison Touch and Double Poison Eater and you have the perfect lovechild of Terror and Bane, making it an ideal choice for poison-focused teams. Heck, I’d say that this thing can find places in other teams; with Flaming Moth acting as a final kill once you get its initial Massacre off. Overall, I’d say that this gives the unreleased Mistmoth a run for its money in the ‘Best Moth’ category; expect me to use this critter a lot when I get the chance. Final rating: A+

On the topic of Fire type poison monsters, we have Mulasem; great artwork but interesting design. It’s gimmick is that it dies everytime it uses a move, before spawning next in your line of reinforcements, enabling it to use Poison Gambit multiple times, a passive which may be a bit underwhelming for a legendary, but thankfully isn’t too overpowered. ELEM Healing is an odd choice to have on a monster that kills itself after every move, but with other Fire type poisoners like Volcaroth, Volcavenus and even Poisomoth, its not a totally dead move on hand. However, the best team to run it in would be teams revolving around monsters such as Auro and Atra, enabling multiple revivals for fire horses to ruin your day with Double Poison Eater. Asides from those combos I listed, I don’t see this monster being used in any other team; it’s not bad, but its quirky playstyle may put the more casual players off of using it. Final Rating: B

Finally, we have our latest mythic to show off, Prismegasus, and I love the idea behind this monster, what with it being able to fulfill any and all LINK requirements regardless of typing. It’s the perfect gateway to many, many new and interesting team designs and could lead to a new era of creativity. It has plenty of supporting moves with LINK Give Turn, LINK Shield All and LINK Summon Minions Lv.5 (The non-awaken version can only summon Rockoids instead of Diamondoids), while also maintaining an offensive presence with LINK Double Retribution and Stealthbane, though the latter is locked to the awakened version as well. Coupled with that fact that only the awakened version has Stun Immunity and you’ve got a mythic that although powerful, really needs to be awakened. Overall, the fact that it’s heavily reliant on awakening makes this monster harder to use than you’d expect, but the combos it can create would be more than worth it. Final Rating: A, but I can see it going down to B+

That’s it for this analysis everyone, I hope to see you all again soon.

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Welp… as someone who’s firmly stuck with an unawakened pega, I suppose it’s up to me to see how well this guy fares without it. So far… not bad. Here’s the team I’ve designed for him; usually he either gets one ret off before he dies, which is pretty damn good, or he dies early since the opponent apparently sees him as a high priority target, which by extension allows the rest of my team to live longer. Sometimes, the mere act of presenting yourself as a potential threat can be a solid contribution to your team. Chrono killer is quite troublesome though… tbh he’d almost be stronger without GT since he’s been most often spending his time with double ret. But maybe I haven’t encountered the right scenarios yet, so idk. So first impression… pretty good, pretty good.

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Those link fire super epics are great for this current PvP restriction! Great to hear you’re getting some good use out of your pony. I think link give turn is more for the final form of the monster where you have stun immunity or for times when you are desperate for a particular support move one of your monsters has.

@Phantom00 A great summary again of the new monsters. I was half expecting you to put these monsters higher than I will, but I think you were pretty close. Only thing about Poisomoth is the reliance on the Pupupa again… that definitely holds it back.

These are the monsters in my opinion that should be updated to the rank.

1-Gyomurai to B+ (nerfs hit him hard and outside of trying to do a link water hes no use) and since were in a ap meta he really doesnt offer much since alot of the time he be using his overconfident on rocks etc and other protectors that might not be a one shot for him.

2-startustriks- to A there are too many camouflage monsters at fl such as bloom stag void tago etc and the rise of drako at fl.

3-Prismaryx into A+ link holy got nerfed with mids and heaven he should went down in rank since then.

4-cyclozar- A

ap spam hit him hard he needs 2-3 attacks to kill protector with shield and hg not to mention he hes full on attack and has nothing to offer to support the team. In alot of cases he will either die to snake girl+ maggot or sleep to stag thats why i suggested he should get posion immune and insomnia so he could counter those teams.

5- Heavenswyrm to B+ too much cost and nothing to offer for a long time + holy link got nerfed with mids.

6- novadrake: to A
He needs a entire team build around him and even then he has not much to offer unlike bloom or void once you build a team around them not to mention that stun isnt particularly effective.

7- null to A
The rise of stun absorb camouflage hurt this monster so much that it barely does anything other then kill rocks.

8- Cent into S

All rounded monster amazing sweeping capabilities and nice defensive moves like insta purify and shield enterance.

9-Infernicorn to S
He counters the current meta nicely.

10- Tagosenshi to S
Perfect meta for him.

11-Sanctistag to S
Root of all evil.

12-Emeraldeus to A+ its alot easier to link him now with all those rocks.

13-raizen into B

Stun is no longer effective and the rise of camouflage stun aborb kills this monster potential.

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One thing that I feel like pointing out is that Null could use execute on the rocks to clear them out easily and charge it’s RAW thirst up. Asides from that, I have no issue with your suggestions.

I think your opinions are pretty much spot on.

I particularly liked your stag reference.

I disagree with Gyo, I still think it has a lot to offer and in a meta of shields and APs it’s peircing is good.

I’ve always loved Tago and i’mglad to see it’s getting the respect it deserves

Agree with Heavens, prism and infernicorn.

Cyclo maybe B+ because killer moves usually don’t kill anymore. Stag, Maggat, Angel will survive

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