OLD Tier List

As someone who has one of the biggest legend pools in this game and regularly tries to use odd monsters the following monsters are too high:

ashterios (fire just doesn’t have enough support past Shiva)
Tricranium (no way he’s higher than gryph)
Tezca (even with perfect set up, not as useful as anything in the tier below it, even with the passive)
Geartyrant (too hard to sustain)
Kattmander (lol wut, possibly one of the worst legends)
Nox (see above, but free so he has an excuse)
Soulstealer (absolutely unusable nowadays)

These guys need to be higher:

Ultimadragon (so versatile)
Auro (anyone who rage quit against me last pvp knows)
All 3 APs (poison is everywhere)
icefang (see everything @Yakuza said)
Shadowyrm (everyone runs something it can kill in FL)
Stag (stops so many new monsters in their tracks)
Skeleviathan (the number 1 player last pvp absolutely wrecked everyone bitching about skeleviathan being weak with a skeleviathan FL. Respect the game)

My 2 cents for now

4 Likes

If you give it a try in the test battle you’ll see what the damage is like. For easier reference, it’s got basically the same attack stat as Valzareign… so they do very similar damage. I know that for PvP it really depends on how common stun converter/counter monsters are in there. The more they are, the more stunning entrance becomes a risk on monsters and one like this can be a negative on your team. Volcaiga has a lot more to offer than I think you give it credit for. It deals incredibly high damage at 100TU with stunning entrance and okay speed then if it ever drops low on health it has a great healing move or can attack boost to be ready with killing damage again in 50s. I’ll be open to dropping the tier it’s in by one if it doesn’t prove to be as effective as it looks. Hopefully we’ll see it around so we can all get a better idea. I definitely get the feeling you’re expecting the damage to be low, which it is not.

As for Archa it doesn’t deal one-shot damage without the attack boost. With regards to what you say about Cyclo… remember that it ignores their defence so it literally just matters about their HP. It does roughly 3000 damage which means it will one-shot all storm monsters without attack boost but otherwise just do heavy damage. With attack boost it becomes 3750, enough to one-shot fast legendaries (80%+) and all super epics. It’s not as impressive as people would like and the 200TU is very limiting but the link accelerate team is brilliant and the high speed + hold ground makes it tough to avoid getting hit by. He’s an excellent counter for Drako (in the mid-game?) or for Stratustrike in the front line, which is why a couple were keen to have him rated high.

To write this post I just went to properly test the damage numbers. I thought it was more like 3300 damage and 4100 with attack boost, which would mean he’d one-shot a lot more legendaries once attack boost had been done. I will make him drop a tier for this reason. He’s a nicely balanced super epic with some good things to offer but not one of the best. Thanks for spurring me to properly check the damage. Also, yeah I totally agree about the annoying need for the attack boost slowing him down and definitely not a good thing for PvP but he is a super epic after all so I wouldn’t expect him to come in sweeping at 90% speed.

@NMEGaryOak
Thanks for your feedback, I appreciate it a lot. Just picking out some bits:

  • Kattmmander and Tezca both received very big buffs in the recent update. I tried my best to rate them as brand new monsters (putting aside all old bias). They actually have some potential now as fast sweepers but Kattmmander does have a distinct lack of passives.
  • Tricranium is a personal favourite. I think stun immunity + payback revenge has huge potential plus he’s a nightmare to kill with that shielding. People are very harsh to him because of the lack of high damage but I get the impression most either build around him too much or expect him to do more than he does. A common comment is “he spends his whole time making rockoids” and that makes me think they’re using him in throw teams and turning him into some kind of support monster rather than using him for damage and being a scary threat.
  • Stag / Skele, B+ in my tier list is still counted as very good. To give you an idea, Emeraldont was S+ in the old tier list and I basically knocked him down 1-2 tiers from his old position. With the overhaul things just look quite a bit different to before. So yes both these monsters are good and can be great in teams but I don’t rank them above the ones in higher tiers.

I didn’t want to put blanket classifications on the tiers but you can think of the bottom ones like this (for PvP):
B+ = Very good monsters with a lot to offer but don’t match up to the ones above in terms of the value.
B = Good monsters which can perform nicely and work well even in top tier teams but need the right setting to add great value.
C+ = Can perform nicely and be crucial to some teams but typically much worse than what you can get from other monsters or too situational/slow.
C = Typically outdated or don’t work well in PvP / as they should from the design.
D = Don’t work well in PvP setting. You’re better off going with others and forming a good strategy.

I’m sure that I’ll make small adjustments to a few of the monsters. There are ones I’ve marked as at the top or bottom of their tier they’re in.

So you’re telling me that Kattmander is better than Autopoisoners in PvP?

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I feel like I’m putting my head in a chopping block… yes.

I will never roll for Kattmmander but its ability to set up a ~50TU (when potted to +5) sweeping move only 150s from entry into the battle (30+1+50+50+20) is something which has to be alright. The moves to get there are okay, not brilliant, and the lack of passives is stopping him from being amazing but he’s nowhere near as bad as he was.

I haven’t heard from u in years. So keep it that way. If u got something to say to me than come to line. I’ll be glad to cuss u out again there :sweat_smile:

:joy::joy::joy:.

Havnt really gone through the lists yet but Skeleviathan is a top PvP mon. Even before he received his (unneeded) speed buff last update.

As unimpressive as his move set is he does his job as well as any legend in the game

Fastest protector in the game
Highest defence in game
Can’t be knocked back (which is perfect when paired with slayerbane or retribution monsters magma, angel, Fox, prisma, gyo ect ect)
His SS and passive messup sleep FLs, stratus gets death sentance, jackal can’t remove himself.
Can heal himself easily.
I’ve had him survive 3 protector killers from legends (shadow x2, cyclo x1) when his protect is up.

Skele for tier A, Tier B is fake news!

5 Likes

I agree. I think every leg protector expected turtle and grovo should be an A

Just notice Bitterbeast is S+ whereas water flutterdrake is S or lower. I disagree.

My opinion on what should be changed on your list with the current meta.

Stag, skele, icefang, auro, shadow, kami and doom are all better than their current tiers.

Tricranium, bovol, tezca, ash, polaboss, kattmander and nox are all well above where they should be, especially nox, ash and katt.

Was glad to see Deathgazer getting some love though, very underrated monster that isn’t in as many teams as he should be.

2 Likes

Appreciate the effort on the list KD, I would like to note that I assume this list is more for the newer players that dont quite understand the game and what certain monsters are capable of compared to the experienced players. So when u rank the legendaries with consideration of their combos it would be nice to note an example of the combos they excel in, that way there would be a greater understanding of why their ranked the way they are.

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He just thinks hes a god, best thing to do is to ignore :slightly_smiling_face:

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I can say that gryph is higher than tricranium, i have both and I use them both frequently. But tricranium doesn’t just give enough compared to gryph

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@Saul1417 suggested this before, but the thing tricranium and all other mortar monsters need is a way to do damage when they aren’t loaded. Damaging mortar moves should be able to do 1hp damage if they aren’t loaded, this would make them all a lot more useable independent of one another

Yeah I can’t remember what thread I put it on but it would make such a difference. Being able to use a move just to deal 1tu to finish an enemy off hold ground or to break stealth/shield or even to just pass time would help them out so much as not one of them can do anything at all unless loaded and 130tu is quite for something that HAS to be used before anything else

2 Likes

No need to get vulgar or personal, calling you a hypocrite isn’t an insult, but rather an observation.
Also how does ‘cussing me out’ do you any good? It literally proves nothing nor does it fix your morally unjust behaviour.

Great insight , and I agree with prismaryx & heaven tier rank. :grin::grin::sunglasses: I couldn’t be more happier to see them both go high as I use them :joy::joy:

Thank you. This list update is a lot better. I agree with everything expected fox is still S rank. But i can live with him being A rank. It’s not that big of deal

Seeing Prismaryx so high up is an odd, but welcoming sight when you factor in how it used to be one of the worst legendary monsters.

Thanks for the positive feedback from you all :slight_smile: It was hard to get things bang on where I wanted them on the first pass. I tried to check it over after completion but there are too many listed to spot everything immediately.

@Yakuza Hellfox is A+ (just correcting because you said A). I agree he’s brilliant it’s just that with his lack of immunities or hold ground he’s a bit weak to getting disabled and that first move is 160TU (double retribution) which means he often sits there on the field for a long time before being very good. You can more value from other S and S+ monsters in that time so the Hellfox + TT combo is basically the way to use it well. Hence, it is quite reliant on a particular other monster surviving in order to be brilliant. I’d like to have it S (when it was originally released I requested Buckingham to put it S+ a couple of times) but I don’t think it can quite make that tier right now.

@Phantom00 Yeah it was classed as among the worst (with Rexo, Kami, Cryo and Sancta) for a very long time. I’m very glad to see it shining through now. Hopefully this means the Devs will offer it more frequently.