No seriously, we need to talk about Orca

If you don’t feel like backing up anything you say then there’s no point in you posting in a nerf discussion thread.

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I wonder why.

Padrinorca is upgrade version from cyclozar :dolphin:.I think increaseTU from 50 to 70 is better.

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There is, to highlight his bias. And hopefully to give some people ease and not be scared about the newly hatched monster thinking it might get nerfed because of some vocal biased dudes.

What he is doing is just stupid and unfair to every newish player. This is one of the easiest ways to get a proper S+ monster for newer players. Which is not a bad thing in a 5 year old game.

The thing is, my FL (Capybaragon, Polaboss, F.D. Iris, Dusicyon) doesn’t have one single Chrono/Toxic/Protector. But as soon as I inebitably score a kill, the scheming cetacean is gonna get fully charged and there’s not much that can be done against it.

Hell, he can leave the offender on HG with RAW Slayerbane, then pick the kill with Instant True Hit and start sweeping (which happened far too often). The main issue is the fact he has way too many options to pick kills, and he only needs one to get going. Plus, he’s too hard to stop once it gets going.

I don’t ask for the utter annihilation of Padrinorca, I just think that it’d be ok to slightly tone it down.
Making his RAW moves 70sec, as they are supposed to be, would already be a great step that I don’t see how it could possibly make him any less than S+.
Or, alternatively, leaving him with the current seconds but give him some slightly different passives.

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:joy::joy:My God so much fighting for a monster why don’t they just leave it as it is it’s not very very good but it is aggressive to a certain extent, but in my point of view they are much more aggressive dusi moku,Novadrake, Scorpiogeoist, jaguardian, and tricanium than the orca :thinking:

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You run a Capybaragon FL and struggle with padrinorca?

Unless Orca gets Blood Prince that’s a given. We’re thinking about what else to do.

It has auto poison so that’s much better entrance control. It also won’t run out of targets for its RAW moves as long as stuff is poisoned which often isn’t the case with padrinorca.

For the rest of your post, we can agree to disagree since we have different experiences with them.

Using Knockback Random on Padrinorca doesn’t mean he’s going to die instantly. He’s just going to reappear later. And that doesn’t make it any less dangerous, given his high speed

I don’t think you know what entrance control means to be honest.

Ofc there is better stuff around, but the new monster counters smugsmodias team. So he is trying his very best to get it nerfed.
I am just trying to give some comfort to people who hatched him, that he won’t be nerfed just because smugsmodia plays a chrono poison team and want him nerfed.

how about this" kill price " reduce their HP remaining for 30% when he get a kill.

:joy::joy::joy:I think the same, I say that those who want to nerf It’s why you didn’t get it​:joy::joy::joy:

Because he is hoarting his gems for Halloween hoping there will be a stronger poison legendary.

Since when ad hominem argumentations become the meta?

It is too early to judge Padrinorca, it has not even a week to be released and many are already asking for his head. some because they did not succeed, others because it does not suit their strategies.:roll_eyes:

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I was here asking for Lemon nerfs when she was the biggest issue despite probably having the best team in the game to counter it. I’m also the biggest advocate for a Mythic cost increase despite having 2 in my team.

On the other hand you admitted bias in your previous post, saying that you want Orca overpowered to get low effort wins against veteran players.

Just a friendly reminder.

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Read the original post bro, I didn’t even imply any of that