I also have a question, does it have fast battle(like can we use skip command to see instant results like Evertale)?
No. We donât.
Uhm⌠I have a strange feeling he is referring to some players in particularâŚ
This wouldnât make any sense Tan,we wanna play.
Same troughs with u @Killerdog exited to see a new PvE events after this long time!
You mean watch the AI doing an amazing gameplay with your team, enjoying it as the time passes.
But not like UC right? We donât want another UC
I think there is a misunderstanding. The event description is probably not clear enough
You will be controlling your attacking teams to fight other playersâ teams controlled by AI.
Glad you clarified because it sounded a bit like football manager
Ohh, that makes this so much better lol thanks for clarifying. I think itâs because the part in the parentheses was misunderstood as applying to both defending and attacking teams. It also didnât help that the name Defense of Verosia would remind people of tower defense games where you create a defense controlled by ai and watch it attack enemies.
Oh I see, Looking forward to it then =)
Yes, thatâs why I thought to give points based on the win rate. If the defending team was never chosen it could be the average win rate (or as if it was 50%). Makes sense to wait and see the data first though!
As for the other stuff⌠great job thinking about it all! Youâve covered it very well
Lol, I did not understand this at all. I thought our attacking teams would be used by the AI and that was the gimmick of the event haha. I was very worried when you said the enemy team is buffed⌠I didnât think my team used by AI would stand a chance!
In that case itâs a lot like Showdown Tower but maybe a bit less fun. I guess weâll see.
@Dev_VKC Iâm hoping the buff wonât be similar to UC? (SotF maybe)
Also what if someone uses only 1 defense team? Their opponent wonât go through 2nd wave?
LMK if anyone faces my defending teams
iâm glad to finally have a new event,it looks good although i have 2 suggestions to make it perfect,
1-this format would allow forming clan(change by what would be village)i would like to see a classiion of the best players in this event (or clans:)
2-now that I fixed ya kd said it, most of the defense teams that .e come across are not really strong, to my liking it would be nice to lower the number of victories a bit and force to form better defense teams, to lower the constancy and raise the quality, although if you prefer it so just fine
i donât think the defence percentage is accurate. i had 50% defence rate success and then it dropped to 0% after i finished 1 battle? how?
Same here
Iâm seeing a lot of aruoadragon and death revenge teamsâ:joy:
The reason is the system assigns you a win first when a player facing your team, then if they lose, you keep the win; if they win, you lose the win.
It is a bit weird, we will find a way to improve it.
It would be really fun to see the history of those who lost against our defense team. I know that information would only be used for evil haha
Bro