Awesome, thatās a smart way to do it. Useful now that super epics are added to MBQ too!
I think that Satomi is a S Monster and Lime, Vixian and Mai arenāt F Monsters
Satomi is S tier already, do you mean S+ ?
Lime is in E tier, not F.
What makes you think Mai and Vixian should be higher tier?
Is it that I read that Satomi would go down in the tier list and it would no longer be S, it would go down to S-? Anyway, about Vixian and Mai, Vixian is a good sacrificial monster, also the max that Soul Missile received is very low, curiously you can play it together with Mai or Timberlord, or any monster that puts allies, the seconds of their abilities they are not that high, and using summer time she would become faster, I think she would be good as E or D but not as F, now as for Mai, 25 seconds to fully heal an ally backing them down 50 seconds, the low seconds of ASMR They are used to use his sonic attack, he is constantly leaving and entering the field, so you will have a fairly high defense, and it will be difficult to kill, not to mention that in addition to being a healer and support for sacrificial monsters, he is anti-poison. I think sheās not a high rank character but I donāt see her as an F level character either (This is my personal opinion and my experience playing with Mai, I got her in her debut, Iām not an expert player so donāt take this opinion personal tanning)
Satomi will be going from S to S+, the other way from what you thought
Thanks for the input on the other two!
Itās about damn time.
Curious what you think of onyxia now post buff?
I fear devs have unleashed a mons on all of us.
A high def mons with high speed is monster to reckon with. Maybe we will see the first s++ mon as onyxia?
Ps:it survives time up with more than 40%hp. There was a reason why poseidon got speed nerf, people always forget that
Itās not S++ Sakura is still better. Iād Say S- because momo is also better.
Its for sure better than any mons on s- and s list.
Would argue its better than sakura too if you take into account how it can tank time-up and chrono kills.
The challenging part is how easily it can heal compared to the other two. Sakura needs succesful sleep and momo loses stun counter to get back to full health. Not the case with onyxia.
Plus its fast and much more all rounded version compared to either of the two. It makes for a deadly nova lineups of you catch the drift.
Definitely not. I own both and satomi canāt compare to how much control sakuralisk gets with its sleep and disruption along with instantly winning the game once every few matches because of good dream world rng
Nowhere near Sakura but that shouldnāt be the benchmark. Itās brilliant now. Definitely S- material imo.
Thanks, Iāll make it S+ then
Finally the worst stun counter got a buff that keeps him from dying to SEs!!
OMG Satomi on S+, my wishes came true!!! By the way, thanks for reading my opinion about Mai and Vixian, I doubt they will change anything XD but at least others will know that because they are F they donāt have to be bad
Note: (Youāre the Best dev)
I didnt compare it to satomi thoā¦
rexterminator is a good monster with no waste skills. Load n charge gives well protection and combined with hold ground and it will be an advantage to rexterminator of using two hg ignoring skills by load n charge move only and stun immunity performs great in pvp .
I agree with you, but I think the issue still lies in the base design of him being a Mortar monster. To be honest, a Mortar monster with Stun Immune is pretty common, and the best of the Mortar monsters, Bloomluga, is that way not just because of itās sweeping power but because itās a Stun Absorber, it helps protect the team while being able to sweep efficiently and be a massive threats all the time. Rex is excellent, probably one of the best Mortar monsters we have, but compared to Bloom, he canāt really compare so the argument for him being higher tier isnāt realistic.
Stun Immune or not, the issue is he still has to perform a 130tu unpotted move before it can actually do anything, and even then kind of needs the Attack Boost SS to deal consistent heavy damage, so thatās upwards of 150tu before he does anything. Heās not an immediate threat, and unless you run a gimmick or a lineup to effectively support him, he may as well be counted as beinf stunned out of the game for the first 150s after his first turn, and his speed isnt the best either.
Donāt get me wrong, I love Mortar monsters, but thereās a reason Kanna is the only Mythic mortar monster and even with itās moveset itās not that great.
I see mortars as PvE gold, but when it comes to pvp they lack the āimmediate threadā factor
Piercing mortar is basically fine without attack boost, when it does pass the time to get a turn it can do two piercing kills at quite rapid TU and itās worth noting how the enemy team has to get through the shield, HP (with decent defence) and hold ground to kill it. So even if itās a while before it can attack, the enemy team has to commit a lot during that time in order to kill it and if they donāt theyāll probably face two piercing kills then itāll reset and be hard to kill again for the next 130TU.
I think in practice it plays out pretty nicely.