Nebel/Cosmo and UC

Maybe we should turn the lifeflip friend move into “summon Nebelronix”. Or would that be a nerf? :wink:

@Zardecil

I understand where you are coming from.

That being said, i probably the only person who actually uses nebel and Cosmo in both PVP and PVE regularly. That is where I’m coming from when I tell you that your idea for a buff is a bad idea. Idk why you won’t listen :joy:

You also only use it when you have a billion monsters with DR, which is an even worse requirement then requiring auro, gold, as it requires even more limiteds.

Bloodclone next was just an idea. Other ideas:
Shield entrance, second wind SS with small speed buff.

Foggy entrance, move protect teammates to SS, small speed buff, give sneak attack.

Link shield all SS, shield entrance.

Ditch the DR idea, buff defense, lower attack, give second wind, keep protect teammates, replace blood duplicate with bloodclone, give mist gift as revenge.

Give stun immune, second wind.

See? I don’t think that bloodclone should be how it gets buffed specifically, I just think it should have some stuff to contribute when the chain is broken, or when it gets switched out, or have it harder to break the chain. One of those, such that it has a use other than dying.

I’ll show you a mist gift @Zardecil

:wink:

Another buff idea give them instead of protect teammates sacrifice revival which sacrifices the user but revives the last monster to die and places it next in line of your reinforcements with 1 photos. This also plays with their theme of being UC mons by reviving buffed mons. Give it saving spell as SS and you got a no longer useless Nebel and Cosmo

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Zardecil it’s not that others aren’t listening. We’re in a constant loop of you saying “they’re useless, they need a buff” and others saying “they’re fine”. I think we all accept the various weaknesses but we differ in opinion about their strengths and viability. What I ask is that we call a truce and don’t talk about Nebel, Cosmo, Cryo and Sancta buffs for at least 3 months because enough has been said and it’s just opinions flying around. I’m sure in that time we can discuss lots of other things.

I know you’ll want to say no because for those 3 months you have these legendaries you’d like to use but can’t. However I put this to you… I have Crimseias and Polaboss which are two limited legends I purposefully got late last year and would love to use. They even work well together. However, for them to work to their fullest I need more poison monsters so I can do the full Freezecobra, Crim, Pola, etc. combos. Right now I have other strategies I can form with my monsters that can perform better. You can argue all you like about the difference between that and your position but the point stands I have monsters I’d like to use but cannot form a viable team with them which performs to the standard I have set. This is how you feel with the above monsters and you didn’t even roll for them specifically.

Can someone else who actually uses nebel and/or cosmo regularly in PVP and/or PVE chime in on this topic?

I actually have polaboss, and can say that there are a lot more combos with him then just poison, same with crimseias. They both have multiple dimensions, of which I don’t know if you have explored them yet. I would love a crimseias.

This is why I like being F2P. I can find dozens of uses for monsters, and they all have interesting and unique interactions. Even just thinking about them makes me excited to get those monsters, and that’s why I went for ankou instead of saving for other monsters, because I think he has multiple dimensions of play that would make it a really fun monster to play with.

For instance, while you can run a detox strategy with crim and polaboss, as well as abyss, other monsters. You can also use one on one with crimseias in order to gain an advantage that way in the mid game. Like, you can bring in crimseias, then bring in the and use the toxic presence butterfly, and then oniblade, and set up a sleep lock that way. If the kill crim, well, then free monster. Crim has dozens of different things you can do with him that are viable.

Polaboss is like a galvbane that wastes the opponent’s time. Accelerate him, +6-7 him, and then he can stun pulse and be really hard for the enemy to move. Comine him with shiva if you have him, and you have an annoying duo.

In fact, you could just use him with stun protection in order to be a pain in the neck for the enemy to deal with, simply making them waste moves, and killing the monsters that are too close together with your 3 other monsters in such a way that polaboss can’t be knocked off, and requires a lot of effort to deal with.

That, and stun pulse means you turn it into a 3v4 for a while, with polaboss being a pain to deal with.

I love just figuring random crap out that I can do to have fun, and a lot of it is viable stuff that is inventive and succeeds in pvp and pve.

Nebel. . . He has the one dimension. I have tried for years(literally, he was my 5th legendary) to find others. Like seriously, tried everything. The only thing that works is something that I can’t access. So to me, he is a zero dimensional monster, one that requires an incredible amount of luck for me to unlock that one dimension that he has. :confused:

That’s why I think he needs a buff, to bring an otherwise flat monster some extra depth and interesting interactions, as well as viability outside of the 1 strategy.

Oh yeah I love both Polaboss and Crimseias. I’ve used them in many different situations and had lots of fun. Last SoTF where we were only allowed 2 legendaries my pick was Shiva + Pola because it was so much fun. I understand the dimensions, how and where to use them but that wasn’t my point. My point was can we stop talking about Nebel and Cosmo?

No you can stop reading

Also the buff ideas I suggested for Nebel/Cosmo and sanct/cryo are not op while keeping their original idea. Basically what I suggested is:

FOR NEBEL/COSMO:

Assisted AoE
Blood clone next
Stop back
Sacrifice revival (revives the last monster to die and places it next in line with one Ho. Sacrifices the user)

Death revenge

Saving spell (for Cosmo swift stealth all)

Speed boost

FOR CRYO/SANCT:

Assisted Attack
Assisted AoE
Blood clone next
Link heal all

Stun revenge

Attack boost fast

Increase in attack(?)

In the Nebel idea sacrifice revival gives it more utility and also strengthens its image as a UC mon by reviving those buffed mons. You can also choose to make a dr army. By removing protect teammates it doesn’t become tk fodder and you still force the enemy to kill it. Either kill it and get hit by RNG dr or a revived mon.

In Cryo you basically replace risky heal with link heal all (one time use only?). A tu reduction would be nice as well.

And killerdog of you are gonna say that non-limited should be weaker than also keep in mind that other than in the guaranteed hatch almost 90% of the time people get limited monsters so they should be good and as far as I can tell these buffs do just that without making them game breaking and too op. And they could possibly end this Nebel Cosmo cryo sanct discussion forever

Sure, but do you agree that adding a couple more dimensions to nebel that are viable strategies in other parts of the game would be a good thing?

I don’t like sac. revival, doesn’t add a lot. Just gives a different use, and makes for a different subset of the way you can play UC with auro and gold.

Lmao if sacrifice revival triggers DR :joy:

I will now stop talking about how why this buff idea is bad for the overall meta and will now start endorsing it.

I hope that nebel and Cosmo get blood clone and pull back!

  • Banedragon

I would just like to point out that this is the only idea ( I have ) of buffing Nebel and Cosmo without making them op. And as for being the same dimension it literally opens a gateway into different dimensions while making them the goto UC mon. People like me want buff for them because their sole purpose is their claim of being UC mons and even at that they are outclassed by every other sweeper. But with this, they become unique because in UC reviving the enemy’s crazily buffed delugazaar at one Hp and then having another Nebel use saving spell on it sounds perfect to me and sets the standard for what a “UC mon” should do. Removing protect teammates makes it so that so they don’t die as soon as they enter the field while also forcing the enemy to kill them. In the end, opinions from @Dev_VKC or @Dev_BRD would be appreciated and help to put an end to this discussion.

P.s: can’t we conduct a poll or something,get the community’s opinion on this issue

Also can cryo and sanct get camouflage as a passive

Yeah, except due to the randomness of DR, you can guarantee anything, and then again, he is limited to one event in a small way, reviving a monster.

Reviving a monster has very few actual dimensions, it only works in UC, and again, anywhere else he doesn’t actually add anything to your team.

You actually want the duplicates to die, but not before you get to duplicate. So adding a defensive passive that adds something to the team actually makes sense.

Their sole purpose is a UC monster, and one that is 0-1 dimensionsal. Adding another dimension that is dependant again, on having total control of the game, is not the way to go.

I don’t like that idea. Leaves them still very very weak. Weaker than before. Protect teammates is actually a good move for him.

Trust me, as someone that has played with nebel for 2 years, I know what he wants in order to be effective. Your suggestion isn’t it.

I think this is going a little bit far. Yeah, they might be most usable in UC but they’re just among the “bad” legendaries for the other parts of the game because of their lack of synergy with other strategies and how the strategy itself is inferior to others.

Their sole purpose is to be like other death revenge monsters but able to duplicate themselves. Hence, “multiple death revenges”… trying to make it a kind of strategy in the game. The failure is that overall this isn’t too great and the monsters are kept a little bit too weak rather than a little bit too strong, as they could easily be with a buff or design change.

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Reviving monsters works in PvP too :stuck_out_tongue_winking_eye:

Yeah and imagine reviving a shocker delugazaar or anything