[mythic cost]

This is my issue with Neomonsters, and why I preferred HI. it is a fun game with a decent concept, but the entire game is on an agenda. In HI, priority number 1 was always to make a good game with a healthy meta balance. In this game, that is priority 10,000 or so. I don’t post a lot of threads or ideas because it is fundamentally pointless. A F2P player has no voice in the game, and the devs won’t listen to an idea or fix a problem unless that is what it takes to keep the cash whales on board.

I am actually wondering why Neo is so much more p2w than HI or DIB. What happened? Did Ryan leave? Is it because of NTT Resonant or Pocket Trend? And, for the pros who can compete with the payers in pvp, you can’t argue that the game isn’t p2w when they literally made an entire update for the explicit purpose of, and I quote, “Giving a bigger advantage to spenders.” We need to make one big thread to collect enough complaints and demands to force them to at least acknowledge this issue with the system, because clearly, small and specific threads like this have no effect.

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