surely it has to be called “Thuperthlug” or “Thlugthilla”?
Yes!! This!! there is no other choice in my eyes. Whatever the devs call it, I will refer to it as this anyway. Great work @EMI_Eklypz
Fire element, 77% speed, standard attack
ACTIVES
Zealous Attack (160sec)
You’re Grounded (70sec)
SOLO Double Sonic Strike (160sec)
Core Crusher: instantly kills an enemy and deals massive damage to the rest of the enemies. Requires 3 kills. (1 use, 160sec)
SECRET SKILL - Fusion Blast: this skills targets two allies. If they are the same monster, they instantly die and deal massive damage to all enemies (+2 cost, 100sec)
PASSIVES
Unmovable
Hold Ground
Bronze/Rock lockers: no.
Shiny Astrogolem (Light /Rock)
ACTIVES
load mortar (130sec)
Fastbreaker mortar (50sec)
Rearload mortar (50sec)
Iron blessing mortar(100sec) Purify +fully heal + aply shield to 1 ally monster
SECRET SKILL - Swift load ally (30sec)
PASSIVES
Stun imunity
Twin entrance
It’s beautiful
Holy element, ~50% speed, rounded
ACTIVES:
Power Slash (100sec)
Double Retribution (100sec)
Faststrike (100sec)
Collapse: activates damage accumulated on all enemies (50sec)
SECRET SKILL - Instant Shield Self (+2 cost, 1sec)
PASSIVES
Delay Damage: this monster CANNOT deal direct damage. Instead, damage is accumulated for each enemy and dealt all at once after using “Collapse”.
Hold Ground
how about a move that scatters damage randomly among enemies dealing small to medium damage 5 times in one attack. with a 25% chance of it hitting each enemy. can also hit stealthed opponents because each hit counts as an individual attack.
the idea being that if you get lucky then 5 hits to the same monster will be enough damage to kill a tanky Mythic in one move however the chances of it happening are quite small.
maybe call it something like “Outburst”?
Unless this ignores Shield and Hold Ground, its easily countered by shields xd
like all non-piercing damage
btw does this not remove sleep/stealth/shield? also does collapse also inherit the skills that was inflicted on a monster? for example i use power slash with this mon, and i use collapse, does it inherit the ignore hg,shields feature?
The damage should act the same way as Aggressive Entrance/Explosive Revenge, or any sort of normal damage which can activate revenges.
It does not ignore HG and Shields, which means that the damage from Power Slash will be calculated like the enemy’s DEF stat is zero, but the delayed damage resulting from it can’t act like a piercing-type skill.
how about a skilll completely opposite to cheer up-where it adds def to att on enemy mons…
a skill where it adds enemy attack to its defence…imagine pola …inferni or any vengence mons when their attack gets added to def…
man that would be sick, Seeing an OP mons like Infernicon/Sakuralisk etc Flailing around unable to do anything…
move idea.
EXCHANGE - swaps one of your monsters with
one on the enemy team. can only target 6 star monsters and above. any entrance passives will not be activated by this move. (1 use) (150tu?)
doesnt jocodragon have a offbrand move like that called Betray?
also frostmoroz or whatever the mons name was had a move named Gift exchange
i was suggesting a complete swap. betray kills an opponent to take its place, as with soul swap.
gift exchange only works on tokens.
say for instance you have a monster with limited moves and you’ve used them all, making your monster deadweight - then you could just swap it for an opponents monster. giving them the dead weight. the skills would still be used and if your opponent was blood charged it would still be blood charged when it joins your team. this would also be useful for getting rid of knocked back protectors.
also nothing dies so retribution, vengeance etc can’t be charged with the move.
another, simpler idea is a monster with a purifying entrance passive.
55% speed, beast type, storm element
ACTIVES:
Bloodthirst (130sec)
Retribution (130sec)
Shield Ally (130sec)
Inspire (130sec)
SECRET SKILL - Swift Lifeflip Friend (+1 cost, 50sec)
PASSIVES
Collateral Damage: after targeting a monster with a skill, this monster deals high damage to a random teammate of the target (excluding this monster)
Grit