One time as usual
Does The Payback/Death still trigger after using payback blow, or is it turned off?
Off obviously.
But if I remove his passive he won’t be an executioner anymore!
Poison is already everywhere in UC i don’t wanna deal with this too
How do I private message the developers Hmmmmmmmmm?
Choose the Devs’ forum account and send them a PM.
Token charge (90sec): targets 1 enemy; deals more damage for each token monster on the user’s team, including reinforcements
Layered armor (passive): this monster cannot take more than 2500 damage from an attack
Vengeful barrier (passive): whenever a teammate dies, this monster gets shield
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Abusable mythic skill:
Stun revenge field (passive): all teammates have stun revenge
Passive suggestion
Parting gift: when the monster dies it gives turn to the teammate with most seconds
When it is killed by a monster or ENEMY monster?
Justice field (passive): when a teammate dies from an enemy attack, a random enemy dies
Cornered grapple (100sec): all marked monsters are sent to random locations in their teams
Killed by any monster
Multiplier (passive): all stun and sleep durations are increased by 50 seconds
Equalizer (passive): all active abilities take 100 seconds, and accelerations and decelerations are nullified
That means instantly charging Double Bloodcrave with Azrazel
Hmmm…
What it if was changed so that if an ENEMY kills it?
Cleave (130sec): targets one enemy; deals high damage; if the target dies from this attack, all overflow damage from this attack is dealt the the new monster entering the field
What’s a name of one of the developer’s accounts??
I’d go with Dev_VKC
Mojinron, The Eternal Dragon
Rank: Mythic
Stats: Max HP, High Defense, Average Attack, 75% speed
Passives:
Hold Ground
Eternal Aura - while this monster is on the field, any time an ally monster enters the field or an enemy monster is killed, all allys (including Mojinron) are healed by 20% of their max HP.
Skills:
Fatal Wish - 70TU - 1 use - one random enemy is instantly killed. Revenge Passives are not activated by this skill.
Revival Wish - 100TU - 1 use - this skill revives all allies that have been killed while this user has been on the field at 1 HP next in reinforcements. This skill can only be used after 4 or more teammates have died.
Sealed Wish - 200TU - 1 Use - Increase the seconds of all enemies by 150s. This is not considered a “Stun” Skill.
Drain Survivor - 100TU - this skill can only be used if the user has been in battle for 320s or more. Deals critical damage to one enemy and heals the user by a moderate amount.
Secret Skill: Final Wish - 0TU - this skill sacrifices the user to fully heal, Purify, and apply Shields to all Allies in battle. This monster is then revived at 75%HP at a random slot in the users reinforcements, but without this skill.
Sealed wish = op
Why only the enemy? I want to backstap it
Basically Stun Wave without the Stun