Passive Skills:
● Witch Doctor
- Each time this monster’s turn, it will auto purify all and 40% chance randomly heal one teammate
Passive Skills:
● Witch Doctor
Name: Awonalas
Active
This skill effects 1 enemy. It deals damage and recovers HP of the user by 50% of the damage dealt. It deals more damage if the target is poisoned. The poison is then removed from the target.
This skill effects 1 enemy. It has a 60% chance to put it to sleep. If the user is poisoned, the poison is then removed form the user and the chance for sleep is increased to 100%.
This skill reduces the HP of the user by 25% to apply a barrier. This kill doesn't work if the user is poisoned.
Passive
When this monster is killed by an enemy. It will remove poison and sleep from all teammates.
Secret
Name: Baramuti
Active
This skill effects all teammates. It converts the poison of the target to be a barrier that will negate the next source of damage.
Passive
This monster has 40% chance to be immune to sleep or stun.
Name: Maholoria
Active
This skill effect 1 enemy. It has 60% chance to capture the target.
This skill reduces the HP of the user by 20%. Also, this skill can not be used to unmovable target or gravity field.
Passive
When this monster dies. All monsters captured by this monster are summoned to the end of your team.
Some cool ideas Black I think Baramuti needs the secret skill Instant Poison Typhoon, the one that poisons everyone on the field with 100s restriction from first turn. It seems just a bit weak with the current design, despite the cool passive. Maholoria could have secret skill instant overwatch or maybe something a bit more interesting. Collection Revenge would be those monsters at 1HP right?
Just had an idea for a good passive:
Curse field - No monsters can be healed or use moves which affect health (except for damage).
This would counter desperate bite, HP share, lifeflip, cannibalise and some other skills. Additionally, curse could be a status applied by skills.
Are you using an online name generator to find those names?
yeah… giving it secret is better Killerog.
1HP or 5HP maybe. 5HP is something new
Sometimes use google translate. sometimes inspired by other name. sometimes just appeared in mind
Name: Lifetaker
Active
This skill stuns 1 enemy randomly for 150secs. This skill can be used multiple times.
This skill hits 1 enemy. The chosen enemy immediately dies.
Secret
This skill hits 2 enemies. The cosen enemy immediately dies.
This skill can only be used if the user has used his all active skills. This skill can only be used once per battle.
Passive
When this monster gets turn, only 1 skill that is randomly active at the time. The rest skill is locked except secret skill.
Does fire have healers? Because if not it could use some.
It got shiva, the best healing supporter there is
Plus it got solariel, and i guess a bunch more that heal them self or others (ash heal him self with bloodbite, magma heal others, burnaalot heal him self, jingle heal him self).
I meant as SE that most people can have. But yeah now that I have Ashez, a Shiva would be lovely!
Dude 1
Actives:
SS:
Passives:
Dude 2
Actives:
SS:
Passives:
Magmarinus? His healing is more intended for himself…
He can heal others, can be great with jingke for example
Can heals itself or others with kills
Yeah… I knew that…
Name: Colosshade
Passive
When this monster is on the field. All poisons on the field only stands for 70secs or less since the poison is triggered by this effect.
Active
This skill reduces HP of all teammates by 25% to apply a barrier to all targets. The barrier doesn't work if the target is poisoned.
This skill hits 2 enemies. It deals critical damage if the user's HP is between 35-65%.
This skill slightly heals HP and removes poison and sleep from all teammates. Also, all teammates will be immune to enemy skills that effect multiple monsters. This effect will go away after 1 attack
.Secret
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Name: Dragonkira (it means Dragon Killer)
Passive
Active
Secret
Dragonkira would be way too powerful in poison teams. A double sweep on the first turn and instant overwatch to get another double sweep plus venom killer moves with loads of targets. I get the concept and it would have slow speed because it’s got moves that deal poison but it seems to offer too much in the right team. Although, what could work is simply switching overwatch and the double poison eater skill. Make it 100TU and maybe link (fire/shadow) then the monster has a re-usable overwatch but can’t be used as a strong double sweeper.
Colosshade is hard to judge but I’ve wanted a monster similar to that for a while. I think with the number of strong poison monsters which are coming to the game in recent times we should hopefully have some decent poison counters coming too.
Wait until you see what’s coming. Way more OP then that.
To poisons 1 monster, Dragonkira needs 100 sec. That’ why I made him double eater. If it seems OP, just change double eater to be single eater.
Just touch it 1x to thwart the instant overwatch…
Instant overwatch is not usefull if together with poison team like poison gas or toxic entrance…
Use Dragonkira to immediately kill other Dragonkira (or kill Colosshade, Oakthulhu, Penguinator, choco)
There are still plenty of powerful monsters out there
Penguinator kill 4 monsters in one shot
Zhu kill 4 monsters at 67 speed
Sobeking, slayerbane then double burst
Azra, fast charge then unlimited double bloodcrave
A couple of sleep monsters ideas to counter poison:
<> Dude 1
Actives:
SS:
Passives:
<> Dude 2
Actives:
SS:
Passives:
<> New Skill Idea
Cure: removes poison from every monster on the battlefield. 100tu(?).
Purifying Entrance: purify all on entrance. passive.