Lemon !!!! even when ?

I end up using poison so I have no interest whatsoever in this nerf but I know that for many players who do not use it it is a big problem, that’s why I do not ask for anything in the Lemon awake but being honest the second way if it deserves it, it is that if Gorgo received one not being so powerful, that Lemon does not have it is absurd

I have played against many teams that are only stun, only by killing the Absorve from the beginning they have beaten me without ever attacking again, as with poison, only by poisoning the 4 and only with Scorpiogeist and a simple stunner entry easily drops 8 Monsters, @NMEduck He beat me in a play that I had won only with Gazer and Scorp, all that gives work, however sleep has never been a big problem, I already said, poison has the power to kill easily and with stun It is to go killing one by one and you already have the game controlled, sleep has never really been a problem for me and yet they want it to be worse

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In my opinion Gorgo is much better than Lemon, with a poison team he easily kills 2 and his TU are very low, I am not saying that they nerf Gorgo, but think, sleep has a lot of counter, but what about the Poison? It is getting harder and harder to beat a poison ending, and I don’t think it has a very strong counter like sleep, because if they are sleeping with a poison gas you can easily wake them up,But if they are poisoned they cannot sleep, it is a great disadvantage of sleep compared to poison.

2 Likes

Tbf Deathgazer is the main problem here.

Poison endgames can be countered if you are careful when approaching the endgame. All Poison sweepers (Scorpiogeist, Maggatsuoh, Atlantyrant, Banedragon, Pumpking, Tagosenshi etc) have less than 60% speed and, if you make sure not to lose your momentum, you can deal with them more easily by proceeding with caution.

Deathgazer makes AN ENTIRE LINEUP much more dangerous.
The monsters I mentioned before have the potential to sweep a good chunk if not entire lineups, which make them perfect for endgames, but they’re frail and much easier to disable than Novadrake, Magmarinus, Moku but also Razoray.

If Deathgazer’s entrance manages to give AT LEAST one of those uber Poison sweepers a turn, it can mean the end.
While instead, without Deathgazer, you could’ve got rid them one at a time. But with Deathgazer you can’t, because killing one of them basically means giving the others a free turn.

Not to mention DEATHGAZER ITSELF is affected by its entrance. A Poison Massacre monster that basically gets a turn 40sec after entering the field.

In my experience, Poison Endgames without Deathgazer become much, much more bearable.

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I am a newplayer. Any ideas to counter deathgazer at the end in PvP? Once I see that, I know loss is coming my my way. I badly need defang monsters and even that won’t be enough with deathgazer. Need some good poison immune legendaries and at present I have only chromera. My legendary monsters collection isn’t good enough to deal with this- I have only 20 legendaries despite playing for 2 months.

I use dracorosa + chromera + a strun + cani and an ap and it counteracts well endings of poison and fire

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I completely agree. It’s one of the monsters that really powers up a poison end-game. Asmodia and Blacktitan also do a good job of it.

@Mr_Lokiiii Sleep is an incredibly dominant force in PvP but has not been in mainstream use. However, just take a look at how much Sobeking, Malwing and Vigiziarid are used by top PvP teams and it shows. Those are the most common. You also have a few people calling Gremoris broken and many people complaining about Lemon. Trust me, sleep can be pretty crazy for winning a battle. Get 2 enemies to sleep and it’s practically over for the opponent. In the past a lot of people used to run Sanctistag in the front line and with just one turn it might sleep 3 enemies and simply win the battle with that one move. These days we’ve got a lot more counters to it so it’s in balance. I see people specifically using Ahuizard for the lava entrance, Nectareon for toxic entrance or poison end-games in order to not lose matches too easily to sleep.

The nerfs to sleep aren’t to make it unviable, they’re just carefully getting it in check. The fact you don’t find it OP probably shows it’s been working. The Devs have had a much harder time balancing stun in the game.

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Sleep is super good in controlling but it still depends on what your enemy comp is.

1 Like