Every other team I meet now on PVP is a stun team. Getting tired of not being able to build a team to counter top teams because I have to stuff my team with stun protection.
This is completely unacceptable. Is this game now being run by children who can’t identify problems and fix them?
I’ll give you a list in case you are too busy designing waifus to actually experience what the game play is like in your own game.
-Stun is out of control and Bastia made it worse.
-Soral is broken, you can’t have a monster charged for dual bloodfury in 50 seconds and also have immunity against damage, camouflage and only at a cost of 16. Chrono has a cost of 17 and offers infinitely less.
-Prixis is broken, too fast for a break move and no direct weaknesses for frontline user, every monster should have some sort of weakness or counters and I don’t mean one single monster that can counter it.
-Nyx is not much of a problem until its next egg comes out, but when more people get it it will make the game a lot less fun to play.
-Unicera got a lot more viable after the buff but still need some love as it can quickly become dead weight, which should never be the case on a Mythical monster. Since a blood move might be too much, how about some sort of sacrificial support move?
-Cost for Diamonoid is too low.
-Vixenblade is too easy too charge and very hard to stop once it gets going, it needs to be looked at.
-Doomgoo paired with stun is just ridiculously op, although this is more of a stun problem than the actual monster, but it made stun a lot more absusable.
-Azmodia is too fast with instant poison, together with the rest of poison endgame setup (read Scorpiogeist and Deathgeizer is just too much.
-Lillithia buff was uncalled for and will create a broken mechanic once it gets more available.
-Maeve with instant shield all also is very OP, it should either need a 50 or 100 TU trigger or it should cost 100/120 TU.
I feel the list could go on, but maybe other players can add something or disagree with my points. I just think it’s possible to create a better PVP experience for everyone.