I'm going to get hate for this but...

Ahhh I must have misread! So basically your idea is customisation on the awakened mythics both in choosing an additional skill (SS) and an additional passive, but it costs resources to later change which one of each you’ve unlocked. I don’t think anyone is fond of spending resources to change customisation but your idea is cool. It’s a leap ahead of what we currently have in the game!

Given that a lot of the game revolves around understanding the movesets of the monsters and planning a few turns ahead, I think customisation to that degree could get irritating to play against. However, I love customisation as an idea.

Here’s another potential…
You have two additional passives (on top of the two standard ones) but they are numbered 1 and 2. Your options are:

  1. Base awakened monster (15 cost)
  2. Add SS (+X cost)
  3. Add passive 1 (+Y cost)
  4. Add SS and passive 1 (+X+Y cost)
  5. Add passive 1 and 2 (+Y+Z cost)

So you can only add passive 2 onto the monster if you also have passive 1. You must choose between passive 2 or SS, you can’t have both.

This will allow them to add two passives which are different in strength without people always selecting one over the other. Also, having four passives on a monster would be awesome! It would make it slightly easier to follow when facing the mythic monsters because many of the passives will be displayed, so you can work out what customisation it has.

Thats no good idea… then they should make it easier to awaken them. Mythics are really rare they should at least be playable without waiting months or years to get the tickets or dupes for awakening. And in 6star stage Not only the stats should be similar to an legend

Yeah it depends on how easily we can awaken them. Point is, for each mythic they should be worth awakening when we can rather than keeping them at 12 cost. However, they should be viable before awakening… especially if it’s super hard to awaken them.

Point is they’re supposed to be hard to awaken. Maybe a month or two? Sure. Years? No.

Yeah as I said before it will take a few months to see one awakened and that’s fine

Noooooooo!! I suggester stun eater where it takes all stun and converts it to hp (stun wont affect the tu the monster is currently on)

4 passives would sound kinda OP if you ask me (hg, stun immune, poison immune, and sleep immune) but basically that’s the idea with what I’m suggesting

No need for three imunities they could just give it omni immune

Voidress almost got damage immune(of sorts).

This game is change since few week ago from easy to get legendary to be very difficult to get legendary, especially mythic monster lol
Thats no fun anymore