I'd like to nerf two monsters I used very successfully in my team that no one, including me, feels are OP and also another monster that I don't own but its annoying that no one, including me, thinks is OP

Cani is only in top 10 bcz of @MementoMori TNC DRACARYS and @NMEduck (these 3 are the best ik)
They put efforts and it’s getting nerf lol

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That’s sadly the kind of community we are part of

As a non poison user, dracorosa doesn’t put up much fight a lot of the time. Sometimes it manages to grab a kill but more often not

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Same with me I just need to kill it before it stealths

Guys you take everything too maliciously.
If a strategy work well doesn’t mean that that strategy is fine.
You need to apply common sense guys.
Whenever there one key monster in a strategy that monster has to be super balanced. Especially with huge sweeping power.

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lol canishogun is so good in my team so i need to defend it so I can keep playing

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So you just destroyed the whole porpouse of your thread. Thanks for your honesty.

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It can always mist which is arguably the best supporting active skill in the game with so many double hitters in the meta and is overall very useful most of the time.

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Nerfing canishogun would make it harder for f2p players to get higher ranks and only tnc memento mori tnc dracarys and I play it at a very high level. I wanted dusy, flocc, and angelion to be nerfed because everyone has them and they are very easy to use at their optimal power level. Canishogun is the opposite in the sense that even though cani aoe can be easy to use, it will only be a ~B+ to A+ strategy unlike with the three most commonly used monsters.

What you want to do is nerf a specific strategy that is already hard to use effectively so that no matter what anyone does it will always suck. I want to change these three monsters so they aren’t so easy to use but keep them in the S+ tier. Mr. X said that if this happened, more monsters would take their place but that isn’t a guarantee. There aren’t any other widely available S+ tier monsters that players can use with incredible ease.

In short, asking to kill a strategy used effectively by three players through reducing the monster’s power level by at least two tiers is very different from what I’m talking about.

Yea but he doesn’t have defang, hold ground and double bloodcrave :sweat_smile:

Edit. Response to @NMEduck s deleted comment

Dracarosa is very powerful but unless there are poison monsters or ones that can be finishing off on low hp, dracarosa is more like an A to A+ monster. If it can get a kill then it becomes an S+ monster.

That’s why i said it can be good sometimes. But most of the time it’s a dead weight when you’re not meeting poison. It’ll literally be same as moji if it doesn’t have targets.

That’s why I see its power as “acceptable”. Even though on paper he is very versatile and can be put into any team without fear of massive repercussions.

I agree with this. Often I find myself having to choose between Dracorosa and Glacereon and while Galce is easier to kill, it’s also a bit more versatile in its ability to get kills without needing to have a specific type of monster on the board to target. I cant run both in the same team because they take each others targets and Poison isnt used enough in the meta right now for that to be viable.

Dracorosa is fantastic but I feel Glace is a bit better due to its higher speed and sweeping capabilities from RAW. Obviously Draco can survive longer and without weaknesses, but it all depends on the build surrounding the monster to make theee powerful. Same with Canishogun.

I think @NMEduck s point is that mons like Dusicyon and Flocco can be placed more or less anywhere in a team and provide a ton of value regardless of the team build surrounding it. There are certain things they dont pair well with, like Dusicyon with Freezecobra or Flocco with… actually I cant think of anything Flocco pairs bad with.

Flocco pairs badly with control strategies like if you want to set up a stun lock you want more single targetting moves instead of aoe or dual targetting moves.

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Lol if you think Cani is a hard to use strategy. :joy:

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I messed up my wording I meant hard to use it well. Most people just put epics in their frontline and spam aoe for a few turns and then they lose because it doesn’t do anything afterwards. I faced a few cani frontlines this pvp and they were all extremely easy to beat besides tnc memento mori and tnc dracarys (I lost to dracarys).

It’s “tap AOE to win”

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When I first started playing Neo and didn’t know any better, it was all about using AOE with my starter and middle stage demolitron to get through story mode.

It’s great to see that the fundamentals still work at the highest levels of PvP.

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Yes because they lose control with killing so many with high tu moves. Therefore control wins over kills. But if you use the f2p brain you can still bring it back by removing the epics after the aoes or stun/sleep enough to get turns again