I just got slaughtered by one of the coolest teams I've come across. Care to share some of your PvP stories? (Part 3)

You should ask yourself: do Mortilys and Blightosis actually lower your win rate in a significant way? I highly doubt it.

No one likes losing, especially when your team gets countered and wiped out in seconds. But in reality, this is no different from top PvP players complaining about Mortilys and Blightosis while they themselves wipe out other teams just as easily. Espeically they usually have more resources to optimize their teams than others.

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That being said, we will adjust Blightosis’s other skills while preserving its core concept, making it less aggressive but still keeping the team as a viable option.

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Keep it competitive, that’s all! :+1:

To be honest, the real issue isn’t the list of limitations, but rather how PvP is doing right now. Since the beginning of last year, PvP has become extremely monotonous and uninteresting due to the release of monsters with increasingly absurd powers severely limits team building . Some creatures absolutely need to be revisited if you want to maintain a healthy environment:

rinmu (yeah): contrary to what you claim this monster is not balanced, you can ask the Chinese community. You say it’s to save a team that’s being dominated, but with the passive condition, that doesn’t make sense. It would be more relevant if her passive affected enemies with 2 or more victims. If the opponent has more enemies meeting these conditions, it’s clearly a one-sided fight.

Pandora: it’s still the most oppressive mythic in the game, its GT should be reduced to 6 uses

Whitara : It has already been mentioned, I can’t say anything more, but it needs to be examined

Vivienne : Honestly, this monster makes Wilhelmina look like trash, which isn’t right. Roaring entrance + everything? You should do something about it.

The Reptile Girl: Her protection shouldn’t apply to monsters with vengeance or resurrection skills.

Alyce: make the conditions for her lock a little more difficult

I’m not asking you to do exactly that. You just take what seems good to you; if you don’t like it, it’s not a big deal. The most important thing is that these monsters need to be examined. J I may have forgotten some

And finally, to avoid repetition, you seriously need to improve some of the old monsters. I’m not asking for them to become overpowered, but for them to be usable without being completely to dominate. It’s not normal that in a game with over 500 unique monsters, only 50 are consistently used. Did you see what you did to Rodh? You You just gave him a better SS and a damage boost and he became awesome, that’s a good buff. We want real buffs, not the lazy work we get from some legendaries in recent updates . I can give you a list of names if necessary.

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I think the Lotus + Lily combo should be nerfed. This build makes PVP completely non-interactive. As long as the opponent successfully binds Whitara and you don’t have Nyx, you might as well just quit the match. I think the game should increase interactivity between players. Being unselectable for extended periods really ruins the gaming environment. I’ve played this build a lot this season, and its win rate is surprisingly high after agent M got restricted. But if Lotus gets nerfed, Orchid will directly dominate the arena—that’s the current problem. Thushow to change is a problem.

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I’ve also been using this combination and I agree, the only difference is that Lily only reaches its full potential with lotus.

If I were a little more independent of this, it would be amazing.

And on the other hand, without Lotus we are left at the mercy of the annoying orchids.

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Yesif Lotus gets nerfedLily will be completely useless. How to change is a problem.

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This is my team this season.

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Also while we are at it 
leira is still bugged and gives turn to next in line mons i suppose this was fixed in the pv patch note

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Okay, but wanting to restrict fast flak is noble, but do we have to lose our entire team for that? I’ve never had a problem with fast flak and I don’t really see what their problem this . If your goal is to give slow monsters a sense of brilliance, then Shriek is more than sufficient. No need for that many GTs, so you should give their data to both of them a time freeze and the problem is solved. The high-speed front lines are under control and the morty/Bligh teams are not winning unfairly. If I were to use that, it would be to do something with uraniumedhus and last kiss girl rather than what people are doing with

He adapted, he could do it. And what about those who can’t? Why me, for example? There’s only one way to counter Bligh, and that’s with speed order and Kat. Which is too RNG.And even when NTT adapted it, I’m sure he didn’t really enjoy doing it because it’s boring.

@Dev_VKC you think it is reasonable that this combination makes it impossible to attack it after it is tied up, and then defeats half of your team?Only three of them are needed to defeat half of your team, and the success rate is extremely high.

You’ve got the strongest batch of monsters and the best skills, and you keep refining your team and strategies nonstop just to beat your opponents. And now you’re telling me that being this good is unreasonable? Are you kidding me? A win rate of 80% to 90% is totally normal for a top-tier player.

It’s the same as the fact that a country can choose not to use nuclear bombs, but everyone must defend themselves. The existence of the Orchid will lead to the need to spend a great deal of effort to defend against it and prevent its own team from being destroyed.

This is my starting lineup for this season, so do you really think this is any good?

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Nope

Whitetitan and eonarx exist for this reason. No need lotus

Incredible answer, you’re right because we should use Lotus when those two monsters do a better job than her, amazing.

A moderately experienced player wouldn’t have a problem with this; now, while I didn’t say I was against applying an adjustment, that would render Lily useless.

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After reading bunch of comments, i agree with most of things,

Also @Dev_VKC wth is wrong with pvp match making system?

It keeps paring me with same opponents time over time, this is only one of example and it has happened several times before and if I’m not wrong i complained about it a bit long ago idk what’s problem but you said that pvp systems were changed to match opponents power but paring to same again, again and again isn’t fun even if you win. (aren’t there any other players who match same power level as my team?) (for devs : i am not complaining about the high rank of players facing me, it’s my alt with few awakens and i understand it)

Same with general pvp it’s either myth spam (which isn’t new and im ok with it)

Or bright or morty or counter bright /counter morty

(slightly pg in lower levels but who cares)

I have seen just 1 team (from that log) without all these and it was this