Do you think it's good?

Monster Element:???
Monster Attribute:???
Monster Type: Tiger
Speed:43
Legendary
1st form
Chronotooth

Active skills:
Time strike
Raw bloodthirst
passive skills:
Stunning entrance

2nd form
Chronofang

Active skills:
Time strike
Raw bloodthirst
Chrono Killer
Passive skills:
Stunning entrance

3RD FORM (UE)
ChronofangOmega

Active Skills
Double Time strike
Raw bloodthirst
Chrono killer
Suffering Curse (50TU)(3): This skill sacrifice one ally and targets one enemy.The chosen enemy will die after 150 sec even if the user leaves the battle this skill can be use 3 times per battle.
Passive Skills:
Daunt Entrance: When this monster enemies second are increased by 80.This is not a stun skill.
Hold ground
Secret Skill (SS):
RAW TIME LOCK (50TU):This skill targets one enemy.The enemy can’t get turn by Chrono skills or overwatch (inspire) if that is triggered by poison.They only it can get turn is normally with the turn order table.
It’s has raw and slow speed as nerf

2 Likes

This monster is way too similar to Zephyrin with most of the moveset.

Timestrike and timestrike double will not get set up by the entrance passives at all, so getting to raw bloodthirst will be tricky. Locking down a chrono monster to not get extra turns is interesting, but weird if the main damage move you’ll want to use is chrono killer.

Daunt is now 50s, daunt+ is 80s and to be honest the entrance should be only 50s because otherwise what you have is kind of a more powerful Deathgazer entrance.

Suffering curse looks cool but a bit unbalanced being 50TU and usable 3 times. Voodoo curse is similar and is only one-time use and a secret skill on a very slow monster. It also doesn’t look like it fits with the rest of the moveset.

Overall, some interesting ideas but quite a bit that’s either unbalanced, been done before or doesn’t fit with the rest of the design.

I think is cool

1 Like