I got the idea of a Shiny Arthasis, for his desgin his cloth could be white and his red claws could be gold.
For the Active skills, He could have Retribution, LINK ally shield, General recovery And Revival (It’s just necromancy but with a different name.) And for the blue skill he could get fast or instant purifying mist like aurodragon.
And for the passive skills, he would lose his HG for a frontline shield like Leogeist and a instakill revenge for the monster who kills him.
So what do you think, too OP or balanced, don’t hesitate to tell me.
PS: if you don’t see what skills i’m speaking actually, it’s because my game isn’t in english and i couldn’t find the exact translation, so my bad.
At least one skill must be a non-conditional attacking skill: the only attacking skill is Retribution, which can only be used once a teammate dies!
Also, Revival already exists, Brynhildr has it. It revives a monster with full HP and has 1 use.
I’d combine Retribution and Revival in one skill:
Redeeming Retribution: deals critical damage to an enemy. Can only be used once after an ally dies. If the target is killed by this skill, it will revive with 1HP next in your reinforcements. (160sec)
Then give him something like Power Slash as a base attack
If shiny atrahasis gets 5x backbite with HG and stun immunity (or another defensive skill) with the same revival skill, he would be perfect. It would be really nice and the first shiny I would buy for 12 6 star tickets.
Atrahasis doesn’t take that much to be playable. If anything backbite would be an already a bigger improvement than just the horribly nerfed cannabilize.