Can we use fire again please?

I do see your point. But monsters being weak to killer moves are very different to an element. I get that counters exist and that’s fine, but it’s 90 speed overkill just for running fire. If it only took out one mon I wouldn’t have an issue with it. Assuming my monster pool is equally weighted across the elements, not being able to use every 1 in 6 monsters in the FL is ridiculous. Got no issue with any of its other moves or passives.

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Also your point about Bloom mentions being surrounded by GT monsters. That’s just team building. This is one monster, completely alone negating an entire element.

No because you need weak mons to go with him to do this efficiently plus he gets killed very easily i have him and I can tell you he dies from even AOE attacks that are not that strong. He dies really quickly and you can then use your fire mons as you want after he dies because he has very few ways to survive execpt goldoids but protector nerf (I think it’s fair)has hit so hard that they are very risky to summon against another FL because of all those assassinate/raw mons.

You don’t need weak mons for double counter strike.

He may die quickly from AoE, but who’s AoEing at 90+ speed?!

How many mons are even quicker than Canni in general? Let alone able to stop it?

If you run fire, 2 monsters of your monsters are as good as gone. It’s way too oppressive and fast in the frontline. As for the rest of the game, I get it, it’s fine. But in FL you can’t stop it (unless you run lots of protection)

Even if Canni does die quickly, it’s still taken out 2 mons by itself, which gives profit.

Angel and bloom are powerful, but you have time to do something.

If it’s fine, let’s get 90+ double counter strike for Holy, Dark and Water and see how fun the game gets.

I meant to do the piercing thing and stealth monster just rek him so much.Also he’s not that oppressing because he isn’t even used that much I play and almost never see him.He can be stopped by megalodragon who is faster andhas a sure kill with sonic strike also that chronokiller that has roaring entrance also the centaur guy also Y draig goch or his 2nd form and also other but I don’t know them all.H e is very fast and has lots of ways to just not let his do kills.Also when fighting a monster we always think he is better than when we get him and use him (just my opinion).

I see him quite regularly. Me and Canni are running out of conversation. You seem to miss my point that it’s the fact it’s DCS in the frontline that’s the problem. Three of the monsters you mentioned are roaring which won’t be in the FL.

Yeah Megalo is quicker. But it means you have to run it just to unlock fire. There’s very little else which will stop it in time. 2 monsters gone for running an element is too much.

If you’re happy with it, would you honestly not mind a DCS at 90+ speed for all the other elements??

No I wouldn’t mind honestly he’s not that strong and those roaring can be put right after your FL so you can use as many fire mons as you wnat also You said before :

so if bloom surrounded by Gt is just team building why Cani with 4 star mons isn’t ?
Ik you said that he by himself can destroy an element but he is very easy to kill or just to not let him get any kill.

I don’t know how many times I need to say I’m not bothered about it’s other moves or 4 star mon abilities. Its purely 90+ speed DCS I have the issue with. I’ve also mentioned a few times before that it might be easy to kill, but not in time to stop DSC in FL. roaring can come next, but you’ve still lost 2 mons just for running fire.

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Then don’t run Fire ? It’s like saying " I can’t run protectors because there is too much protector killers in FL"

But it’s a whole element?!

And? protectors are a whole category of monster

It’s targetIng effects roughly 1 in 6 monsters. Thats way too oppressive. I can see your comparisons to protector killer, but in reality the amount of protectors in comparison to fire monsters is far lower. It’s scope is too wide.

If all elements have roughly the same amount of monsters, that means 17% of all monsters are a target. Protectors or any other type of monster hold no where near that amount of weight.

Too oppressive and too fast in FL to be stopped.

Usual scenarios with Cani:

  1. Link fire team: when facing Cani with a fire FL if the opponent uses Epics to get piercing they need to make a choice. Quick double kill or underdog the epics. If they underdog, it is likely that the you kill Cani before he can double cs, or he can double cs, you lose 2 Mons but next you kill Cani and they’re left with at least 1 dead weight. There’s a lot going on. Not many people would run stun in the first 6 slots of a team (not a lot of stun in Link Fire anyway, maybe in 6th slot but even that is risky). If Cani uses dcs in FL he is as good as dead. Also if Cani doesn’t have epics to buff him, you can use HG monsters such as Ashterios and Shiva with Hellfox so either Cani hits HG mons which Shiva can save or he hits Hellfox and kills himself.

  2. 1 or 2 fire monsters. One of them is likely to be Drakion, and if you hit him with DCS, it will take one of your Mons with him with Dr. After that Cani either has charged bt or no more targets and will usually get killed.

  3. No fire Mons in Opponent FL. Same thing with underdog applies, opponent will have time to kill Cani. If you don’t use epics you use enlist and Cani is pretty much useless until something dies. You can run cannibalise to force trigger retribution but there are better options for retribution FL.

I haven’t seen many Canis in FL, even though I’m about rank 500 in PvP and I believe he is a bigger problem there than in the top bracket. I don’t use him in FL because I don’t like it. It means I’d have to build an epic or a retribution FL and after destroying so many Cani epic FL’s I don’t think it’s worth it. Epics are not versatile enough and a skilled player will most probably make a comeback after the initial blow. Often Cani can’t do much except summon Goldoids which are annoying in their own right like @Moking already said and this far I haven’t trusted him enough to build the whole FL around him. Instead I like to use him mid/end game around Dolphreeze or maximum one Epic monster. He is more like a decoy to confuse and annoy opponents.

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So every counter should be taken because they each affect 17% of monsters? and there is many ways to stop Cani just don’t use fire in FL is one of them.

O yeah I forgot about payback revenge

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I genuinely don’t understand your comment sorry :grimacing:

I’m saying a scope of 17% of all monsters is too much for that speed. Protect killer, sleep killer etc do not have this ratio, which is why even at high speed they’re fine.

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O sorry i meant that If counter strike is such a problem why not ban it from everyone if it’s too much coverage?

Because they don’t have Double counter strike at 90+ speed! :man_facepalming:t2: And for most it’s single counter strike not double. This is going in circles now.

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Nice analysis!

I kinda feel that the second scenario is a bit too assumptive.

There could be plenty of Fire mons in the FL which doesn’t include Drax.

A good example is Scarleguard. He is a good FL monster especially in this meta. We also don’t know what fire mons will come out in the future which will also be oppressed by this.

Yeah lol Ik it’s going in circles the problem is that I don’t see where is the problem with Cani because I don’t run fire and I run Cani so I can see where are the holes in his defense/offense but we cannot understand each others problem.We might have finished giving our arguments but they are not affecting the other enough for him to understand( Me not understanding how Cani is so oppressing and You not understanding how Cani is not so oppressing).I think it’s useless that we talk about this because we said all we could we need other people’s opinion because as you said we run in circles lol.Thanks for sharing you opinion m8.

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