Azra

I think that no one but killerdog actually understands what the other people are trying to say.

I mean seriously, put yourself in someone else’s shoes for one second, and try to understand, rather than just refuting everything. Both sides have merit. You all crack me up LOL.

Is someone actually reading his essays?

Woo I get a mention! XD

Thanks Zardecil, I have my own strong opinions but do try to listen to others too. When I FINALLY get around to writing guides for this game on the forum then maybe I won’t be needing to argue with everyone so much because I’ll have already convinced them :wink:

@Heros Essays are my style! You’re not alone when you say you don’t read them. Sometimes I just repeat what I’ve already said in another post two or three times then suddenly it gets picked up in the conversation and people start agreeing, even though I didn’t write it any differently lol.

Ok… I’m going to level with you heros, I have a hard time understanding precisely what you’re saying a lot of the time. Your posts aren’t entirely clear. Looking back now I understand what you were saying. Yes you have a team beyond the single monster that “counters” Azra, but the thing about teambuilding is, even one monster can have a big influence on the rest of your team. If you try to build multiple different fronts that all have that monster handy, they’re still going to feel similar just because of that one monster. Thus bad variety.

And, “countless” counters? I’ve only heard 6 suggestions: Kong(a single mon, doesn’t always work), Robin(a single mon, doesn’t always work, event exclusive), Lavamane cannibalizing DR(a single mon, a very specific combo, only works if dr hits the right target, event exclusive), Drako(a single mon, though it’s about the most effective counter you’ve said, it can’t stop both azra and zhu), Sleep mons(which as I’ve stated, can’t do junk against azra), and zib/fox(very specific combo, and requires 2 limited legends). Not exactly a stellar lineup. The real problem here is how fast Azra is. See, the strong and slow monsters, like Penguinator and Mechaviathan, can essentially be countered by anything, since they give a decent window of time in which any mon can step in and shut them down. Meanwhile the fast ones, like Shivadragon, Bovolcus and Shadowyrm are built so that they can’t immediately get ridiculous, unconditional value when the battle’s hardly started. This is the balance that azra upsets; he’s a fast monster, and takes no time at all to rip into enemy teams. This is the exact same reason people find Deo and Geo unreasonable. Azra needs to either join the ranks of the fast ones by downgrading db, or join the slow ones by lowering speed or increasing TU.

@StarLord so what you’re saying is, because zib/fox is “stronger” than azra, that means azra shouldn’t get it? Well first of all, I find the zib/fox combo quite disgusting too, wouldn’t mind at all if the devs did something about that. Second, you’re forgetting to account for damage. Retribution hits fairly hard, but against a big fat tank or a type disadvantage, it’s going to fall short. Double bloodcrave? No such struggle, especially since Azra isn’t resisted by anything unlike zib/fox. Third, you’re totally forgetting about Zhulong. Of course azra is going to pair with him and Tenebris. So that means SIX fast kills versus zib/Fox’s four (7-5 accounting for dr), not to mention zib/fox leave themselves wide open while zhu/azra still have stealth after their rampage, plus tenebris will be on the move. So I really don’t see how zib/fox can be used to defend Azra.

In all seriousness idk why more people don’t run Kong nowadays. The thing counters so many common things and it’s available to everyone.

^Truest statement on this thread

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You’ve obviously only included the shitty sleepers and not the cool ones

No not really. Stormhunter are too slow, Goldtail is too slow, Metatherion is too slow, Soulstealer relies on luck, Wraithcaptain, Malwing and Polareon rely on luck assuming you run them close to the front, and Stag relies on luck.

Kong is ineffective, you kidding ?
What are you complaining about?

When azra was released it was ■■■■ and it got little buff, coz the recoil was so bad you could sneeze and it died,.

From a different viewpoint everyone was waiting for link buff, after buff 3 PvP’s are gone, now azra should be nerfed, it’s ss is too strong to disrupt team meta, it’s bloodmove charges too fast,

I think it was supposed to be like that.

Lastly, azra barely survives at most tbh,
It’s like you Vs world when ppl tell you counters, you don’t want to use them (or you don’t have particular monster) and you have your own preferred way of playing, and in the end
Only thing left is to demand a nerf .

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Yes Azra needed a buff badly, but the devs went too far. The real sign that he’s too much is that he’s only countered by the monsters generally built for countering. Kong counters literally anything that doesn’t have protectors or excessive hg, therefore he counts less. And Azra barely survives? I don’t know where you got that idea. There is no easy way to get rid of him, tbh you can only get lucky. Besides even if you do, you still have Zhulong and Tenebris to answer to, in fact Zhu is an even higher priority target since he can claim 4 while Azra can claim 2. And he’s a LOT harder to kill.

This topic is about azra? Ryt?
Zhu is op af, it’s the setup of all Zhu azra & tenerbis which is very tough to deal with . But you cannot just bring in Zhu & tenerbis in this equation when it’s about azra,
And that buff was not like Devs went too far, it was a very little buff.

Kong one shots azra everytime, only exception are tanks and element disadvantage ,

And for the record, azra barely survives , there is bullseye on azra everytime whenever it’s on field ,
And I have a setup in mind but due to not having certain monsters I’ll show you how nasty it can be but nvm

Zhulong is a big part of the reason Azra is OP, and vice versa. Azra is bad enough on his own, but when Zhu is involved it gets even worse. So yes, Zhulong is fairly relevant to this topic.

See, where Kong falters is, sometimes Azra is run with Aegisdragon, or another protector. Not a whole lot Kong can do against that. And yes, that strat in turn exposes it to Robinator, but then if there’s not a tank then Robin will become a wet noodle. The result is a coin flip. If you’re running Kong you have to hope they won’t have aegis, and if you have robin then you’ll hope they will. A 50% chance doesn’t sound like much of a counter to me. Now, if you run both Kong and robin, then congrats, you got rid of Azra. Now you can have fun getting demolished by Zhulong since you totally ignored him to get to Azra, and Kong and Robin are a banquet for Zhu.

Honestly, where have you seen azra with aegis?
I haven’t met single player who ran azra with aegis ,
azra defence is joke to begin with which is why it has great attack power ,

If you’re so insisting on including Zhu , once Zhu has made link sneak all , it becomes useless, but due to it being the only monster in game which can do protect conversion 3 times, it messes up your entire back up plan , still you can make a comeback, I’ve faced Zhu azra teams, geo motor, zib geo fox, raizen , bb teams, and I have never complained for them being unfair even if I got destroyed, even nereida abyss was like how and why,

It’s being able to think something to make it work and NOT COMPLAINING about it.
I remember how motor was the big evil and it still wreaks havoc sometimes , but you deal with stuff as you progress. It’s a matter of time

Yes it’s possible to make a comeback, but not always. The thing is it’s too easy for Azra to give his team the upper hand, requiring you to make a miraculous comeback. Again, Never did I say Azra is impossible to beat, only that he expects too much of you in order to do it, whether you create an EXACT counter to his strat, or just get lucky enough to overcome your huge disadvantage. That’s not good for the meta.

None of azra teams i met at pvp had protector for a reason…why expose your team when we have choco or freezecobra? Kong eats azra like he was a cake
Seems like people doesnt care about azra couters they wanna beat azra with is main strategy no matter what
Iff theres something op on azra its is SS add a 50sec restriction in it and its all good

Personally don’t have a problem with azra, its SS is a bit annoying though. Not as bad as Motorfox.

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I’ve seen azra with aegis multiple times.

Hey and here we have a winner! This is the premise to 90% of nerf threads!!

Azra is a lovely new addition to the front line meta. He hits monsters like Motor and Bane hard with his instant KBN and has a speedily charged double bloodcrave at the cost of a shadow link setup and something to sacrifice. Whenever we get a new addition to the front line meta people love to shout nerf and say it’s impossible to counter but the Devs learnt from Motor and designed Azra to be respectably strong but not OP.

I was so happy when I saw the new design of Azra (after its buff) and I’m disappointed that so many like to moan about it. We need impactful monsters, that’s what so many people ask for. People ESPECIALLY asked for a viable FL monster which can counter Motor… which is exactly what Azra is.

So quit crying and cuddle up with our new friendly shadow angel :slight_smile:

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Yeah, we also have dusicyon, lagodragon, and others that are good FL motor counters. Not to mention geomagnus.

I just want to be able to beat the frontline without having to run the very specific FL that consists of drako, kong, robin, stun absorber to deal with it. is that too much to ask? To not have to always include 1 of 6-7 specific monsters?

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You forgot sweet and shinobi

I hear you! I’d love to be able to use a diverse array of strategies in the front line but unfortunately there are too many strong strategies which have high speed. For me, the baseline has been set at 51% speed with the Midas link TT. All front line strategies in the top tier HAVE to do enough to somewhat gain control of the field by 50% speed otherwise they will get torn apart. “Gaining control” usually means to kill/disable enough of the opponent’s team that they won’t do the same to your team.

One of the reasons why I use a Stratu+Jackal FL is because it allows me to use Lunartic in my front line, a monster which is otherwise too slow. Monsters below 50% speed in the front line either need to offer great support or to be supported themselves very strongly (e.g. the others are protectors).

You can hate the game for forcing us to use speedy front lines rather than more things being viable but it’s the way things have gone since we have more one-shots and powerful combos. The reason why I don’t think Azra is OP is because his blood move is used at the time 30-40% speed monsters attack, behind the 50% speed FL meta. Before that 30-40% time he does KBN and kills one RANDOM enemy via cannibalise DR. That’s very strong and annoying to deal with but it’s complete RNG with the kill so it doesn’t actually give you control of the field until 30-40% time, which is after when other strategies can gain control. The quick KBN is also brilliant in my opinion, it adds a lovely dimension to PvP and counters those strategies which rely on an entrance passive that are usually very hard to counter.