Thank you for the feedback.
Our biggest concern has been Astrajlyth pairing with Aurodragon, as well as its revival ability, since Poison teams used to dominate PvP. After observing many PvP battles, we believe it’s okay to remove SOLO and add a limitation similar to Brynhildr’s—where it cannot be used if another Astrajlyth is present. We will also improve its other skills to compensate.
Many players have probably noticed that we intentionally release monsters with relatively “safe” skillsets and then take action as soon as possible if they turn out to be underwhelming. We believe this approach is safer than releasing an overpowered monster and having to nerf it two months later. (No, Mr. X, no. We are not ready for a compensation system yet. That’s not something I can decide.)
That being said, the last Zephyramus banner was two months ago. It’s time to make adjustments to this sheep. We fully understand it’s not its fault, as it’s been in the game for a while and only became problematic due to recently released SE combos. We want to avoid potential issues with future SE monsters.