Maybe I explained myself wrong with the exchange of monsters, I was referring to epics and Super epics, clash royale type, nothing about mythical and legendary obviously
Also, this poll only represent a fraction of the player base. Not enough for the department at Neo making the decisions to be convinced over.
It is impossible to do a global survey, but this survey does show that approximately 80% want a system of alliances
First of all, let me express my deep admiration for the wonderful game you have created. Neo Monsters is, without a doubt, a gem in the world of video games, with its exciting gameplay and incredibly detailed monster universe. However, it is clear that the game has not achieved the level of recognition it deserves. We firmly believe that there is enormous untapped potential in Neo Monsters, and we are convinced that the implementation of a clan system would be the boost the game needs to reach a new level of popularity. Adding clan functionality would not only liven up the gaming experience by providing a social and competitive component, but would also revive the interest of existing players, as well as attract new players looking for a more interactive experience. We realize that implementing this feature could require a significant investment by the company. However, we want to assure you that the Neo Monsters community is united and enthusiastic, and we are willing to support this initiative in any way possible. Furthermore, the addition of clans would not only benefit the gaming community and the company, but would also ensure a positive return in the long term, as Neo Monsters would become an even more attractive and competitive game in todayâs market. In short, we strongly believe that implementing a clan system would be a strategic and profitable decision for the future of Neo Monsters. We trust their vision to create an exceptional game and look forward to the exciting possibilities this addition would bring.
The truth is I donât know how there are so ignorant people who vote no to this tremendous possibility of improving Neo Monsters
ah yes mr mujtaba x stephanie incident from COC lol.
I like your knowledge about neo monsters and overall you seem like a pretty cool guy, but none of those points make much sense:-
It requires money: Yes ofc it does lol itâs called an INVESTMENT, You donât start looking for getting your money back the instant you finish a project lol, thatâs how every business works(if that how everyone thought weâd have no inventions and nothing new)
Community goes a long way in building players intrest towards a game, alliances build community, ngl I think a lot more would be attracted to play the game if it had some sense of community(other problems youâve mentioned is pivotal too but we can take a look on how theyâre countered by looking at other online games that have communities)
This would be incredible⌠things to highlight in my opinion.
1- we cannot put chat, we will see many insults.
2- creating a clan system will generate much more interest on the part of the players, often when new players start the first thing they do is look for a clan, therefore this is an important aspect in the game, (creating a clan system will generate more players)
3- Killerdog is right, however this already exists, many clans fight among themselves, and the community is already toxic enough, Iâm not talking about the forum.
As a player whose account is only about 100 days old, I can say that I strive to improve every day to make my clan leaders proud for receiving me and teaching me so much, without them I would not have learned many things, therefore clans are important and I think they should be official by now
introduce clan areas in this forum. sealed from other clans. the chat can be done here. there is already a link that brings players here. if there are areas where people can only view by invite this forum could be the clan base. all the devs need to do is add some in game clan content with a registration and application system plus some clan events.
Iâm suprised there are people who actively donât want clans in the game. If you donât want clans, simply donât join one.
Prob neo but making a alliance system will make noo look like evertale totally
Even tho there are many similarities btwn them so ig they should add smt different then alliance
Similar work but different name !
Idk what i am saying
I most sayâŚIâm still around only because of my clan mates . They have been the ones who, disappointment after disappointment, make me come back and give everything in the next ranked pvp.
Iâm sure all of us have thought on leaving the game in some point (f* RNG, waisted gems and effort, etc), I mean, that comes with the gameđ; but what makes us still be here is (âmost of the timeâ) the relationships we create with other people since we start playing Neomonsters. The thing is, not many people like to play alone, we like to share our achievements and reach objectives: to be top 10, to have the greatest waifu collection, to forge the strongest clan of even winning the Armageddon tournamentâŚ
We look at the top 100 and weâll quickly notice the strong presence of clans. New players come and soon after they start looking for a clan and wellâŚeven the strongest and oldest did it too at some point (for Godâs sake guys what happened to ONE?).
Anyway, there is a point on what KD says: whatâs the benefit on it? There are already clans and devs didnât have to move a finger! I have some thoughts about it:
- Many players look for a clan system when they start playing a game with pvp system (as I said, we like to share our achievements and work towards some objectives, we donât like to play alone -generally-).
- If there are clans then there will also be many features only accesible through clans in the store and many collectible new items for monsters.
- Friend chest points could be increased when your monster is used by a clan mate (and we could improve this chestâs rewards a little bit btw, no one ever uses it).
- We could have monsters to buy in store with tickets we could only get through guild events or rewards.
- We could implement a battle chat through emojis, which we can get in the guild store (this is really fun!)
Etc
I very much agree with this it will definitely increase the activity in the game and it will no longer be an individual competition a clan system will increase the competitiveness of the majority
new content and they always look for a but instead of supporting and giving advice to improve
Speak for yourself, I donât support this
Itâs important to note that the only people participating in this poll are people who have chosen to join the online community for this game. I.e. the exact target market for a clan system. They represent only a small percentage of the playerbase, while most are choosing not to bother with any social stuff.
Also, two of the three posts after the poll were throwing negativity towards people who voted against the idea, claiming we âhave no respectâ. You canât call it a fair poll when thatâs the attitude.
That said, I understand itâs a system that many people want here and thereâs a bunch of benefits. I personally donât think it fits the game design theyâve been doing for all these years and itâll be a shift in a direction that I donât agree with.
For example:
-
I really hate clan management (for the record, Iâve been a clan leader in another game for many years and maintaining a good group of 35 people takes so much time and effort)
-
Clan-based content I think is only fun in the short-term. People get bored/demotivated just like we always see people moan about PvE events being the same thing. From a managerial perspective in a clan thatâs a huge pain because you have people not wanting to do the thing but you need to convince them to do it.
-
After a period of time we end up with endless claims that âthe game is dyingâ or âeveryone is leavingâ because people become very aware of the turnover of players plus they are opened up to all the negative complaints from others. They see all the inactive clans (etc.) too. We occasionally see this from people who are currently involved in clans but itâs rare.
Generally speaking, people have a much more positive experience and outlook on a game when they do not socialise with the game community. Itâs similar to how PvP creates a toxic environment and many people do not enjoy the competitive nature of it. The PvP restriction list has done a great job of getting higher participation in PvP. So clearly thatâs been a way to get more of those players encouraged to do PvP and enjoying the experience more. For the point Iâm making now, it shows how due to the nature of PvP there were people choosing not to engage and similarly there are probably a lot of people who would not benefit from a clan system who are currently playing the game.
To be very clear about this point (for anyone who didnât get it immediately - I know Dracarys did):
Iâm talking about a tangible monetary benefit for the company. Itâs all well and good theorising that it will keep people playing the game (through social pressure, maintaining friendships and otherwise) but it needs to be worthwhile the time and cost of development/maintenance vs other game development the company could be doing. I think it would need to also have additional money-making features. So my point was to ask: what could these be?
And btw this isnât just for the purpose of convincing me. This is what Iâd recommend if you want to convince the Devs to do a clan system. A beautifully written letter like KING_AYATO wrote above is wonderful but perhaps only convincing a company to open their arms, not their wallet.
Evertale doesnât have guilds? you could get some ideas from there
This is fact. And another thing is that if anyone wants to join clan, join discord so much fun there. My brother(premđ¤) there manages all stuffs so feel free to join discord community.