U know it’s serious when the tree comments himself
Anyone wants to join fan club?
A whole lot of baggage being unpacked here it seems. Not really even sure why it comes up or what the rhetoric and differences needed/wanted/like being made and crossed are but, from a simple perspective, the hate and animosity and bad blood between and against F2P and P2P needs to stop. Gonna lay out some quick facts right here:
1- F2P does not make you better than P2P. If you suck, you suck, and no amount of money will make you better nor does a lack of money make you more “skill based” than anyone else. Get over it.
2- this isn’t to call you out @Exu , would just like to use one of your comments as an example: saying F2P work for gems and P2P just buy gems is a gross misrepresentation and can be looked at as quite insulting. Typically, you work to get money, then you spend money how you choose, so if someone spends the money they worked for on gems and they get called out by someone saying that people who don’t buy gems work harder than they do, it’s just kind of insulting, adding to that fact that some people might really enjoy this game but also might work 60+ hours a week and don’t have the time or patience to grind for all the free stuff so buying is better for them.
Over the years and in any game genre honestly, F2P and P2P have both said the nastiest of things about each other. There is no right side of wrong side, and you will not get more accolades from being with one instead of the other. Anyone who wins PvP, whether they are F2P or P2P, deserve the win and accolades that come with it, period.
Last little sidenote so people really understand the point here: if you have ever made income in your life, you know by now that Time = Money. Your time has a cost, as does everyone else’s. The amount of time a F2P player uses to get all the free stuff can have a cost applied to it, just as someone who works.
An example: I teach music as a side hustle in addition to work full time. A one hour music lesson from me I usually charge $60, a dollar a minute let’s say. Now, let’s say in one day I do this for 8 hours and make $480 with that time. Let’s say I spend all of it on gems, no gem sale/bonus. Now I have $0, but I have about 900 gems. My Time = Money then I use it on this game and have a result.
F2P is the same way: play the game for 8 hours doing side missions and other F2P content to accrue as much as possible. Obviously you are getting nowhere close to 900 gems but let’s say there’s a couple events and you grind and over 8 hours let’s say you get 100 gems just for arguments sake. Now I have $0, but I have about 100 gems. My Time = Money where here I choose to get paid in gems instead of cash to buy gems with.
These are the facts people, plain and simple. Whatever @Killerdog has accomplished and whatever he has or hasn’t gotten from devs really REALLY doesn’t matter, because Time = Money and no matter what you do if you want to be good at it you have to invest either Time or Money as they are one in the same.
F2P and P2P are the same. No increase or decrease of skill from one to the other. If you enjoy the game, then enjoy it, don’t let your enjoyment of something and how you choose to enjoy it be dictated by others actions or opinions.
I still remember the huge amount of gems you once spent for Fiona and still couldn’t wake her up, plus your poor results at the Shrine of Fortune. I know that you face the same difficulties that we all have.
If so, then I would be the f2p that has the most. (13~14) I don’t remember well ![]()
I am a man of logic,
You stated previously that you had bad results in shrine and you are down 2000 gems below average showing signs of bad luck while also stating that you only got refunded 840 gems with 22 mythics awaken as a f2p and having around 3k gems on hand lets not forget the chance of getting a mythic is 0.1 and for the featured is 0.075 i dont see logic
On your own words stating that it takes around 2.2k gems to awaken one mythic that would take 48400 gems lets take away 8.4k gems for rare gems and good luck results 40k gems required to get your results
Honestly, I didn’t see this as non-spender vs spender issue. I just found it funny that those guys that had purist thoughts about non-spenders and were trying to gatekeep/discredit KD on this thread are both spenders so they’re really not the people that should be doing the gatekeeping… Nor is anyone else on this forum.
Of course the spending side vs. the non-spending side are equally good approaches to the game, like you said here and I have said in the past, everyone chooses how much time/money they want to spend on this game. I was simply trying to convey that KD’s account is representative of how far hard work and minimal spending can take you in Neo Monsters. Obviously that comes with the expense of time. Also, KD is a unique example because of his role in the community but that doesn’t make it any less representative.
If another person had as much passion and energy for making this community a better place and the game more accessible for new players, I’m sure they would be rewarded in the end as well. And I don’t think it’s about the rewards anyway…
I like the numbers! I’m going to tweak them to take in the important context…
The 2133 gems per mythic is when specifically looking at featured. We also slowly awaken standard pool ones too (helped also by the neo ticket and rare eggs). Chronozillion is a free mythic and I’ve got two shop mythics. So the remaining are 19. 6 are obtained from standard pool and 13 from being featured. I’ve literally never hatched for standard pool mythics being featured. Also, four mythics were aimed for during the anniversary “half price” so that 13 is more like 11.
11 * 2133 = 23500 gems.
We’ve had 46 fortune shrines so far. The gem average is roughly 225. That’s 46 * 225 = 10350 gems from the shrine.
Average gems each month from free play has varied a bit but an easy number to go with is 200. For the time mythics have been in the game it’s 5 * 12 * 200 = 12000 free gems.
22350 ~= 23500
Then why has no F2P player in the game achieved what you have achieved. Am pretty sure they are many dedicated players and they spend wisely
The best of them are around 5-8 mythics
I don’t know, that’s what’s confusing me here. My numbers and own experience of awakening mythics are aligned. The only other person who’s gem income + hatching I know well is Raghnius, who also has results aligning with them. He also knows and follows my exact hatching strategy - detailed in this guide: KD's Egg Hatching Guide
My best guess is almost everyone drops the mark somewhere. Either poor hatching prioritisation, missing shrines, not playing all content, not a veteran getting 6* tickets, etc.
The number of F2P veterans who have played consistently for the past 5 years (while mythics exist) is probably very small to begin with.
It’s way more than 5 years because someone just beginning at that point can’t afford to only target mythics. How many years of playing would it take for a f2p to reach that point? I don’t remember how many mythics raghnius has.
Anyway where u get this information? I think pity counter need 1200 gem. And I am try to not Hatch any egg If my gem below 1700. 2400 gem considered average luck if u want 4 copy myth .![]()
2133 is correct. With a 0.75% chance of getting a featured mythic in one pack, you’d need ~533 gems on average for one copy. Multiply that by four and you get ~2133 gems.
Oh sorry my bad. Thx for correct me😅.
Anyway KD what If u count this from first Fortune Shrine . Since its basically myth era started. Have 1 awaken myth before Fortune Shrine is super hard
It wasn’t worth it until the fortune shrine came out, so they had 2.5 years to build a legendary collection with mythics only a small consideration.
4 gems per egg, 0.75% hatch rate, 4 copies needed…
4 * 4 / 0.0075 = 2133 gems
So that’s the simple average gems base rate for awakening a featured mythic.
The main other factor to include is 7* tickets. On average you’ll get 1.33 standard pool mythics while awakening each featured one. These trend towards 1.33x 7* tickets as you awaken more of the standard pool. In terms of turning those into a featured mythic that’s trending towards 0.44 of a copy.
So for every 4 copies you get up to an additional 0.44 of a copy (+11.1%). Take that into account and it’s 2133 / 1.111 = 1920 gems per awakened featured mythic.
To summarise:
The simple answer = 2133 gems per awakened featured mythic
The complex answer = 2133 → 1920 gems trending down as you awaken more of the standard pool
I generally quote the 2133, but for people with big collections it’s a bit closer to 2000.
Yeah I get what you’re saying. It’s definitely been a different era! However, I picked up a bunch of copies towards the 19 I awakened from gems during the first 2.5 years so it’s hard to figure it all out excluding that first half. Plus all this discussion was to figure out what’s been achievable from free gems
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Oh thx for correct me ,I am always thought a shard normaly take at least 600 gem
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It wouldn’t be bad if some p2w also told us what way they buy and spend, I’ll tell you mine, I only make purchases when there are offers in the store, tickets or double gems, the paid gems I usually spend on the paid banners or I spend 10 paid gems in the banners that appear since I think it is quite profitable, 10 paid gems for 10 eggs, I usually hatch at least when I have 1700 gems since I would get at least 1 fragment and I would have 500 gems left over for the sanctuary, it is my methodology and even so obtaining mythics is quite slow, in the sanctuary I never got more than 620 gems in the multiplication of 500, I hope some p2w can advise me something else, I would be grateful, sorry for the bad English, it is done with Google translator ![]()
Ultimately though, you can run quicker than a shark, but a shark will swim quicker than you. So in a Triathlon, it all comes down to who is the better cyclist. ![]()