This is completely your own interpretation. It does not explain things either way and it’s very common knowledge that speed comes with RNG. Any denial of that is not grounds for making a valid argument against it.
I’m not going to quote any other bits. You’re just spouting out hyperbole and being stubbornly biased. You asked why the game is designed the way it is, which was explained. Feel free to research things more to find out how your opinion is just the mind of a disgruntled player and does not align with what’s best for the game.
You know what’s fun , after playing long time you will notice that it’s not that much about rng and most of the time you feel it’s rigged some monsters will always have the advantage like prixis (85%) most of the time she takes turn before monsters with a higher speed ahead oniblade for exemple, while arbustodon (90% ) never take turn before fd iris ( 91 %) it’s so rare to happen, in the other hand : zeberius (81%) most of times when that combo with auralus was popular takes turn before capybara ( 82%) sometimes the unpotted monster of opponent will take before your +9 one
Something that makes even less sense and is something that severely damages the game, but according to Killerdog it makes it more fun, something that makes even less sense.
You know it to be true, but you choose to not accept it. I can understand why it’s unintuitive. We’re used to damage variance in games but speed variance is less common. However, a lack of acceptance can only come from a place of stubbornness
These kinds of situations are complex. You should think about putting the Multi Poison Eater’s movements back to how they were to avoid getting stuck with monsters like Tridrakhan who can only do that
‘Sort by’ filters in monster dex. It is fine to not show the ones we have not encountered. This can help in team building especially for new players.
Show the skills of final form of monsters we have adjacent to their pre evolved forms. This will also help new players to decide if it is worth it to evolve or if it will fit in their team. Continuosly switching between team building menu and monster dex is too tedious.