I think everybody knows how much I hate intentional DC’s. I complain about it so much lol
Having said that I’m very hesitant to promote some kind of punishment for it because of the collateral damage. Man I’ve had times when my game DC’d on back to back battles. Now if that happens during ranked and I lose tickets for something I can’t control I will be furious.
Also sometimes DC’ing is the fastest way to end a battle and is the best thing to do.
- If you are sleep locked
- Stun locked and you aren’t going to get a turn anytime soon.
- Simply not going to get a turn anytime soon because of the control the other player has.
Sadly the devs don’t have a surrender button when it’s not our turn so we got no choice or way to end the battle. In such a situation DC’ing is the best course of action and I would encourage it, Because it saves both players time.
People need to learn how to to do it properly though. My method has the game end within 20 seconds. Faster then it takes some people to make a single move.
Anyway these are the unique scenarios where I think it’s not a bad thing. I only hate it when they DC on THEIR TURN.
If punishment is put in place I’m afraid a lot of innocent people will get hit hard.
For a start perhaps the devs can give us a surrender button when it’s not our turn…Then I’ll be more inclined to support this idea.