Updates

Yeah, imo Valzareign’s moveset belongs to a SE, it’s just not nearly potent enough for a legend. I think his moveset should be passed off to a new SE and he should get something totally new.

I am however slightly disappointed in the changes to Cryokaizer and Wolfrozor. Why the heck is Cryo stuck with clone next while Wraith and Doom have blood clone? Doesn’t seem fair, Auto poisoners are going to destroy him… And quick attack boost is definitely the right idea, unfortunately on the FL there’s simply not enough time to get it off before the enemies are ready to shut him down. As for wolf, the TU boost was a huge help, but on its own it just doesn’t cut it. It’s now 150-200 seconds for a single kill instead of 230-300, which is pretty much an upgrade from terrible to just bad. Compare that to Galvbane, who can kill in as little as 70-100, then effortlessly score more afterward, plus he has tons of additional utility in stun pulse. The primary reason Wolfrozor is so consistently bad no matter how much you change him is because you gave him a move that was originally only intended to go on unevolved monsters. Energy burst is fine on Deo’s previous forms since they can’t exactly pick up blast too early, but it’s not okay on a fully evolved super epic. I still think twin burst is necessary to make him truly worthwhile.

I guess this update convinced me to stick around a bit longer.

Nice buff to Drako though i’ll probably still not use it since the buff really isn’t game changing…

Geo got its needed passive so that’s good…

Assisted got better but it is still bad lol…

Grovo’s buff is weird. P focus is not that much different from P teammates, also one time use dual give turn is weird given that it’s slow without stun immunity.

I LOVE the speed up option, so convenient. #TheBestBuff

I like the changes to horrorclaw and the pyramid guy. Will help in UC.

I really like the update. Glad to see that they “nerfed” death revenge on rhyno and puff. I hope in something good for other mons that are waiting for a buff.

PS: and glad to see resurrection strat back for UC

brain farted and didn’t notice that :joy: thanks

Best update ever, devs as we would say here “se la batimamaron”

Don’t see how talo gets better with lower TU and more speed … still shit moveset

With accelerate team he gets to use survivor with a 66 second cooldown. Tell me that is not terrifying.

I think they are still missing stun inmune to be “terrifying”, right now they have to many weakness and survivor is hard to set

there are still a lot of strategies out there that can set up survivor.

ladies and gentlemen, If you dont see how the talo buff can possibly effect the meta in big way then you ppl are blind. His buff is truly great. He now becomes a real fl asset. So versitile with instant shield ally. Can shut down robin. And the survivor buff is really good. Chances are that if youre gonna use him in your fl youll need to give him potions to out speed rexkong and robin. So let’s say he’ll be +9, combined with accelerate the tu for survivor will be in the range of 55 …which is insane

wont spot robin, if you shield a protector and robin uses assessinate the protector wont take damage but the other monster will.
I do agree his buff is really good and all but in my opinion he needs stun inmune

How do you stop a monster that kills one of your monsters every 50 seconds that is stun immune? Good luck with that.

Actually it will, the move needs to hit a protector to do critical damage. If the protector is unaffected, then talo is too.

Supah is correct, I have tested this interaction with lavamane.

Stun immune would make it OP. It would essentially be a charged up leo after 300 or so secs…with recoil.

Then again…to set up talo/apollo is a different story. Stun is weak this meta and sleep is inferior to poison. So sleep bomb, frostrider etc. is iffy to use, even when combining it with Drako’s purifying mist…

Now that I think about it, sleep bomb should be renamed to naptime.

So, basically, taloknight takes a nap, then wakes up and decapitates your team.

300secs are quite a lot of time to deal with him, if you think about it leo can still charge crescendo fatser and has no recoil, so imo sun inmune wont make him op

6 crecendo strikes is not enough to make crecendo strike one-shot things.

300 seconds = 1 one on one, or 1 soulstealer DSA. Not hard to charge.

Survivor is one of the stupidest moves for a legend. Even with 55 secs TU
And no I don’t see the talo buff to be useful at all. Speed up team and shield an ally for a higher cost of this monster does not really brings me much on an advantage. Would like to see him survive for 300 secs.

Surely the quicker survivor makes him a threat paired with DR (which now got nerfed) but I doubt he will be used much more in pvp