Update 2.54 has released đŸ«°

I tend to remind myself it’s just a game at the end of the day. And youll be fine bro :grin:
Hope you’re better now :smile:

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@GMagic Nobody can say you haven’t had consistent success in PvP any more!

@Coltraz I don’t expect you to tell me that I don’t play enough PvP either. I’m 12th for score during ranked and that’s excluding my first 2 years of playing PvP :stuck_out_tongue:

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Monster collection definitely seems like an obvious one.
I like the idea others suggested of highest PvP win streak.
Generally speaking, ones where it’s possible to catch up appeal to me the most. PvP rating all-time and UC all-time are basically just showcasing the top, consistent players and people can’t get on those leaderboards without years of playing.

So now I can’t hide things any more. HR 3rd, PvP all-time 12th, UC 1st and MBQ 3rd. I like how Unown and I have a similar pattern and we’re next to each other for PvP. He’s just gone nuts on MBQ haha and in UC he’s lagging behind but still on page 1.

We had considered these ideas, but in general, we want to avoid ranking systems that may result in many players ending up in a tie. For example, a win streak rank would likely have a large number of tied players. Additionally, there is no guaranteed way to filter out win streaks that were achieved using past in-game glitches.


Speaking of privacy, this is just an initial idea, and we cannot guarantee that it will be implemented anytime soon.

We can replace the Friend ID in the PvP battle log with a Battle ID, a unique string generated for each PvP battle. This would allow players to report bugs or bad-mannered players while maintaining privacy. Additionally, we can also a new button that allows players to send friend requests directly without needing a Friend ID.

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Any thoughts about in-game chats? With friends ofc

That’ll be a very bad idea, coz your intention no doubt are good but there are several people who will. Abuse this feature to slander other people & it may create havoc

Oh, there will still be some :joy:

Very cool to be on that leaderboard though, truly is an honor

how about chat with only those that are either friends or clan mates

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Having an in-built guild system & there you can chat with clan members , thats possible & good thing i believe,

But having a open chat system where every player cam chat will create havoc!!

I have skipped quite a few UCs over the years, i was surprised i was still in top 20. As for pvp, i was consistent the first 30-40(?) seasons and then after just stopped. I got the “top 50, 50 times” icon quite recently.

One thing i could think of is instead of just hero rank, it displays the total exp so there is more variation, like bond quest table has.

Most pvp battles played list.

How we kill the aquaticmyth and cinder in UC.

@Dev_VKC
Can we add ‘cant kill stun prot’ on sedate because its simply the problem?
It sucks so much every my yearly effort Mythics get nerfed into meh, even after giving it some time (6 months+) to ‘safe from nerf’.

Annoying!

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I will keep a close look at the yearly score now. Not really into this overall rank as I find it weird. Somehow after playing competitive for 29 seasons I managed to get 15th spot.

The PvP GOAT debate is also now officially settled :laughing:

However, there’s a few candidates for the “overall” GOAT.

Yumi: HR 8th, PVP 8th, UC 4th
Raghnius: HR 9th, PvP 10th, UC 3rd
KD: HR 3rd, PVP 12th, UC 1st
Shikaotoko: HR 14th, PvP 5th, UC 2nd
Unown: HR 1st (by a mile), PVP 11th, UC 20th

This is some true dedication and consistency! :slightly_smiling_face:

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I’d like to hear what you think about this monster? @Killerdog

I initially thought this was just immunity to “Instant kill skill” but no, it’s immune to ‘Death’ Revenge and entrance too. Maybe astrajlyth, Cinder and lurelily are not very good to use in UC but there are definitely those who use these monsters just to annoy players. Making UC “The one who leads is the one who meets them least.”

So your comparison is to compare a guy who hasnt played for years to a guy who played consistently for the past years, an era where monsters where not behind a huge paywall with more competition players. Fair comparison i would say

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The list says: PvP (All time) :relieved:

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What is it considering who played the most points ?

The idea of improving privacy is great. If it were implemented in the game, it would significantly enhance the experience.

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