i have one in chinese version. It has stun converter and shield passives. Then one Aoe move with excessive force, accelerate team, increase Atk (ss), and that link move of Ash!
Damn, that battle was my first defeat! It was literally that fire unicorn which did it… the annoying piercing blow killed all my monsters through hold ground including all the Noxeggs
Yeah this Infernicorn might need a nerf. I’m hesitant to call any new monster OP but this looks crazy. 94% speed with stun converter and shield entrance means it’s practically impossible to stop before its first turn (harder than Magma). If double piercing blow has the same power as the single one then it will deal exactly 4000 damage to two enemies. This one-shots all SEs and all legendaries above 60% speed. If it hits a stun revenge/entrance it will then instantly get another turn and can begin sweeping at 70TU. The secret skill is totally unnecessary so you can use it as a 13 cost legendary.
The limitations are that you need link fire for it to work most effectively. Also, if you’re unable to hit a stun revenge/entrance then you may be leaving it on high TU. However, this isn’t a huge disadvantage because you just got two kills (through shields and hold ground) plus if you hit any stun then it will get removed from this high TU.
Yeah I was thinking stun converter -> immune too. Then I realised how actually this monster is basically just a better version of Zeuswyrm. Similar speed with double kill on entry and bloodfury move. However, Zeus relies on stun working and has immunity instead of converter. The only true plus points are you can exit plan to get multiple stuns and the SS adds a unique combo with stun converter monsters. However, the pros for Infernicorn far outweigh the cons and it’ll be super hard to counter.