This is already a trend

Yeah that would work. It should do maybe half damage and then critical for revenge. Like a confidence strike.

Messing with the nullify will make it very difficult to charge though. It’s the only attack it’s got, other than bloodfury.

Personally I would change the shielding and maybe lower the speed a little

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It is true although it would be fairer based on what would stand firm to punish rock Lock DR and others but it would require better constructions around since it could not take care of all situations.

Yeah, the problem is that it will take a lot more building around, but then Maeve requires another flutter which takes a slot already. She has to do the work of almost 2 monsters. Maybe 1.5 lol. This is why I think the shielding and slight speed reduction is enough.

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Yeah , she just needs to adjust one thing , we don’t want to destroy her not make her useless , just balance her power a bit , it’s been shown that people use maebe in fl because it’s easier set it up because of the speed, she only needs to make a few of the settings that are proposed

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Yes! I agree! I just think it’s just best not to choose nullify

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I wasn’t saying you called it overpowered, I was referring to the overall discussion of it being overpowered but you claiming that it’s justified being strong in certain ways. It’s not any extrapolation of the truth and it wasn’t a quote of you!

Reading the rest of your reply… I think you misread a lot more of what I wrote, picking out random things rather than the points themselves. Give it another read if you want, I’m not going to try and explain everything

That’s exactly what I thought when you picked out such a short extract of mine.

You literally quoted me and responded with the above :joy::joy:

You are saying

I am saying Nullying strike high damage should NOT be tackled, but the rest can be.

I don’t think I’ve misinterpreted that? Or the fact you say a single monster can’t suppress a meta, that I understand, I simply disagree with :sweat_smile:

My points were:
a) Rocklock is still around, Maeve isn’t suppressing it as much as you seem to suggest.
b) Justifying something people believe is unbalanced and are unhappy with by calling it a necessary evil is a bad idea.
c) It’s easy to get around the necessary evil by making something else that does the good thing without also being unbalanced for the game and making people unhappy.
d) A single monster isn’t enough to suppress a problem unless it itself is a problem (because it’s being played too much). I.e. We don’t need to hold onto this one thing Maeve might be doing.
d2) Maeve is only a FL monster so to get to the point where it’s being played enough means it’s causing an even bigger problem in the meta (it has to be a very strong FL compared to other options, rather than simply a generally strong monster people jam into their teams).
e) Three strong things which Maeve has that seem too much and could easily be nerfed (perhaps some combination of them).

We already mentioned (b), which you mistook what I meant. You also seemed to not get what I was saying with (d) and (d2). (a) and (c) you didn’t respond to, so I hope those were clear enough. (e) I actually missed the word “combination”, I’ve edited my original post now

I think Maeve combines a few unhealthy things of which the shield actually is the least problematic thing.

In order:

1.) High speed + critical damage move + focus

2.) High speed + knockback + focus

  1. High speed + insane stats + shield all.

4.) Unnecessary insomnia

It’s absurd, completely absurd that Maeve hits with critical damage on monsters with no revenge with nullifying strike. Make her crit on stuff with a revenge. If the monster doesn’t have a revenge, she shouldn’t do critical damage.

The speed is another issue because basically Maeve is everywhere and it makes the meta super dull because you either run Maeve or something that’s faster than 77+9.

Knockback at effectively 86 speed shouldn’t exist on a monster with such a strong moveset (compare with capy)

My preferred nerf would be to simply slow her down to roughly 65 speed. If that’s not possible adjust the damage on nullifying strike to only do critical damage on revenge monsters and replace knockback with a more balanced move

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if I were in charge of balance changes (bad idea, never let this happen) I’d probably just nerf maeve’s speed and/or nullifying strike, give poseidon camo entrance, give skeleviathan payback revenge (leaving hanzo as the only leggie with petrify), halve tranquilizing entrance’s stun, and nerf orca’s speed too. If link fire gets too strong, consider a speed nerf for infernicorn and/or magmarinus. It would be nice if the meta wasn’t so awful like how it is right now but I don’t rlly care that much lol

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This is a waste of time.

Stop telling me I don’t understand or I misinterpret you, when I understand you completely, I just have a different opinion.

Regarding A and D. There IS less rocklock now than there was. I’m not saying it’s completely gone :man_facepalming:t2:

But with your massive sample of 40 games and mine of 400 last season, we’re still on 3 rocklock teams between us. I saw Zues, Gary and one other. That’s much less than before.

B. I am not justifying Maeve’s imbalance. Just that one move, but a lower speed will correct it.

Once again stop misquoting. I did not call Maeve a necessary evil. I said Rocklock is the bigger evil. A Maeve nerf that does not touch nullifying strike would not be evil at all.

C. Maeve can help suppress Rocklock and not be a problem. We just need to nerf it in the other ways we mentioned and job done.

I cannot believe you are putting this much argument into someone who is saying nerf Maeve, but not this aspect, when you yourself are literally saying there are multiple options to nerf it.

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Sheesh, I don’t know how we got here. I just pointed out a few flaws I saw with your long post about how Maeve is an important counter to rocklock. When you misread a few bits I thought clarifying would settle it. Didn’t expect it would all be taken it the wrong way.

I didn’t expect ‘Nerf Maeve, but not in the way it counters rocklock’ to be taken the wrong way either.

I didn’t misread anything.

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@Killerdog Speed nerf. easy peasy @LemonSqueezy

maeve is too damn fast and nullifying strike needs to stop killing everything. Istg it’s almost as bad as quick draw (in terms of damage. it literally one shots focalforce wtfff)

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Yeah I agree with you and Sherlock on nerfing speed. We need to keep in mind though that nullify is the only way it can charge. Perhaps speed / defence needs to be looked at.

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What was your opinion on Maeve before it had the big nullifying strike damage increase?

I’m fine with nullifying strike staying the same if it gets at least a 10% speed reduction and maybe even a ss nerf but the shield part isn’t that important. oh yeah, mantisamurai shouldn’t have instant double dreamhunt. Give it the orca treatment

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Yeah that makes sense too. Gotta remember it has Elem damage against focal.

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That was when wu lsp was using it with rock lock. It was bearable but now it’s everywhere after the devs featured it twice in one month. I always felt it was too fast and the instant shield all was BS. Take a look at prismegasus’ ss lol

No, I mean that quick draw one shots focalforce. It’s actually so dumb

Ah sorry.