Hey everyone. I just wanted to chat about the state of the game from a PvP perspective. Specifically Frontlines and Endgames.
A few years ago we were deep in an AP spam meta, which for me personally was the most mind numbing meta ever. The devs responded with True Hit, the Raw upgrade and focus. Since then we’ve seen a lot of monsters released with one of these moves, at high speed in the frontline.
Titan
Sui Jag combo
Orca
Nikki
Maeve
The list goes on…
This makes it quite difficult for FL combos now as it doesn’t feel like there is anywhere to hide. The monsters and moves listed above can usually kill any monster in the FL regardless of protection.
This essentially results in the need for speed. Don’t get me wrong, speed has always been important, but now it’s almost critical. We see full aggression, high speed front lines where almost any 4 monsters can work, such Bundam Katt Orca etc. Either that or we see high speed stun immune spam FLs without any weakness.
The question is, will we ever get back to a point where FL combos and monsters that depend on one another can exist in FLs and be viable high level without needing to be stupidly fast? Or is speed everything now?
I’m not so sure. Interested to hear other people’s thoughts though
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Endgames
And as far as endgames go, the vast majority of them tend to have one of two formats,
Gazer usually with poison, or
The Big AoE! Moku, Peng etc.
There are obvious counters to this such as Camo spam, but do you think we could we ever get to a point where the endgame meta actually shifts from either of the above?