will you still quit?
Mmm me leaving the community ain’t the same as quitting in past taking breaks as well don’t count by quitting I mean I ain’t playing Pvp anymore or any events on the level I was before
When you have every legend near +9 to suit all events I don’t need to focus on neo as much il still keep my account though as no one will take it and I love the designs of the monsters as well nice to look at
You have to agree neo has great designs it’s probably the biggest sell point along side the battle system it’s very well done for a app game and it stands out from the rest
Lucrayzor I’m with you, but stun immunity is already pretty mainstream and a huge part of the game. Having many ways of shutting down stun completely e.g. stun counter, stun void could ruin what Neo Monsters has built so far with all the stunning entrance, stun revenge and stun immune passives you can see across loads of monsters.
I think there’s a place for Stun Void. Like maybe have one monster with that, like with stun counter, shield field and those kinds of things. Stun guard I’m not too sure about, I mean I think what we have with stun absorbers and stealth works well already so we don’t need an extra mechanic for protecting non-stun immune monsters. I also don’t think that stun is quite so important to protect against that we’d use a monster with the stun guard skill over one of the strong stun absorbers already on offer.
What I’d quite like is Stun Converter to come more to the mainstream. Not as common as Stun Immunity, but enough to damage the strength of stun in teams. Almost every strategy has a risk when we play it but when you play stun the biggest risk is pretty much them having a stun absorber, but you can deal with that. If a few monsters had stun converter then we could work those monsters into our teams as alternatives to stun absorbers and that would create a high risk for using stun in any team. I already see people using stun immune monsters pretty much just because they’re stun immune so if we had a mixture of stun converter and stun immune monsters to choose from we could more easily build teams that can work without relying on stun absorbers.
What’s the difference between Stun Counter vs. Stun Converter?
Both gives turn to the user, but stun counter protect your whole team in the process. While stun converter does not.