stealth monsters

With the introduction of stealthbane, I think it would be fair to buff some monsters whose move sets revolve around being stealthed all the time.

The monsters that come to my mind are tenebris , shurikaizer and rattlewyrm. 

First tenebris is not easy to use in pvp he is slow , sneak attack has a high tu and he is shut down by ap and bane pretty hard. once stealth is remove he has to sacrifice a turn to meet sneak attack condition. And now with stealthbane( which will get buff ) he puts the whole team in a difficult spot since every time he enters, he stealths everybody. 

Shurikaizer is tricky to use and he has only hight tu moves and need to be stealth too in order to use sneak attack. 

Rattlewyrm is already not that good but now he certainly won’t be use.

I hope those monsters will get some helps to stay or become competitive especially if more stealthbane monster are on their way.

I think sneak attack should be less TU and thats pretty much it. About poison that counter it, or the “stealth turn sacrafice”, those monsters need to be around other monsters to support the stealth in a way it wont hurt that bad.

Other then that, we need more stealth based monsters. Its a nice thing that aint that common. Could be a new meta thing. Right now alot of the top tier monsters rely on doulbe attacks (double timestrike, double ret, double repulse, etc), not to mention slayerbane all and stuff. Stealth strategy could make some interesting changes, but there arnt enough options to build it. Release some more devs, especially if you already created a stealth counter with stealthbane.

@lr isegal I know it offer a lot of advantage to be stealth rn but I’m more worried about the fact that more stealbane monster will certainly come and renders those three unusable. 

And tbh how often do you see shuri or tene in pvp, the only stealth monsters I saw were drako and auro

Tbh i see them more then i would except, as not much people have them. And if i ignore them they do pretty hard damage to my team, so i kill them fast. They are not weak, but does have their weaknesses. Not sure if more stealth banes will come, but if they do - devs must buff the stealth game a bit.

Yeah I agree
The move to create more monsters with stealthbane means the ones that aren’t used in PvP anyways won’t be used at all. Personally I feel the new monsters are here to counter heaven, emerald and stag. Even tho the first 2 aren’t used as much in PvP but stag is.
The more stealthbane monsters that are created the more useless sneak attack becomes. There is only 1 option really and that’s reducing its TU but I don’t feel it will do much.

I would just decrease sneak attack tu

Sneack atack tu reduced to 100sec it’s all they need…it will be OP? Not at all
That requires stealth 100tu to work keep that in mind
Also clones need to have full stats and also benefit from potions

I love how when people have an issues regarding themselves (like having just got a clone monster and wanting it buffed) they will bring it up no matter the topic

tenebris can clone himself and I think that’s why he bring it up

Shurikaizer is tricky to use

Have you used him? He has a laundry list of ways to kill you and not only that he has pretty high speed as well so he’s actually a pretty big threat. He doesn’t need any help atm

Rest of this I agree with though
Oh and tbh clones should be full stats and benefit from potions, but not full health. Would go some way to making cryo and sancti viable as well

I did use him and I would run tenebris over him. Many ways to kill is not really true, he has two high tu move , and they can only be active after he enters the field, the ss is great but is really expensive. He is weak to chromera already and now stealthbane. 

I was talking about tenebris clones i only forgot to mention it…
But this can be apply to all clone monsters