Solved: Are Assisted attacks nerfed? (side note: replicates have same stats!)

Hi all, I have just pulled my first legendary and got cryowyrm(YAY?). Was excited to see that it has assisted attacks because the enemies have always been hammering me with their assisted attacks. So i came up with a strategy which allowed me to create 4 cryowyrms on the lineup and was hoping to bring the waterfall down from the heavens to smash it right into my opponents face with the assisted attacks. But what greeted me was nothing but tears of disappointment. The damage was pathetic and it was nothing close to what i had to eat from enemies’ assisted attacks. My cryowyrm, though unevolved, is at 100% so the attack value is around 4.8k, and my assisted waves only managed to deal around 800 to a 0 star enemy. Can fellow trainers please enlighten me on whether this is the usual damage coming from your assisted attacks? I know cryowyrm is a low tier legendary and could even possibly be the weakest legendary, just from the fact that it requires a SILVERMOUTH to evolve, but seriously the damage is worse than a high tier super epic, plus i have already given it the best case scenario to use its skill(whole team of water monsters), is there possibly a chance that there is bug and the damage is not coming through as it is supposed to?

 I will say that cryokaiser (the final evolution) has 5640 atk, which is a very big increase. That might be it’s not dong as much damage as you’re expecting.

For comparison it should pretty much one shot any monster under 3 stars if you have a full water lineup.

Seems like a bug to me. Perhaps the other Cryowyrms did not count as a water mon for some reason.

The summoned ones have only half status.

What? For real? Has this been confirmed?

Half status of the original one. When you replicate a monster, you can look at the status before it is on board.

Hmm I’ve always thought about using an army of desperate biter duplicates would be a good strategy but I never realized they’re stats are half of the original monster.

That’s some sort of bug. The fully evolved versions half full stats.

It is not a bug. The half stats are computed based on the data of your current monster no matter whether it is fully trained or evolved. E.g. if you just train your monster 30 times, then the duplicate have 50% stats based on that data.

No…even fully trained but not ultra evolved mons have half stats

I remember one duplicated epic in ch. 4 knocked over my full-health shadowrym by one hit. Maybe it was just because the AI buffed everything.

The way to compute damage or defense of this game is completely hidden and vague for our users. I don’t even understand what is the point to show us the stats.

Thanks everybody for the info! Does that mean in the setup that i have the monsters strength are as follows: 0.125x 0.25x 0.5x 1x? That kinda sucks! Well I guess this just mean this strategy is not viable at all. Sooooo replicates are used mainly for their death effects and not for their attacks?

Alright guys i have just tested again. And i found out the replicates are NOT ALWAYS half stats! They are actually the most basic form of the current evolution state. As you can see in the pictures, the replicated form has 60 training sessions left, which indicates that it is just the untrained form, and if u compare it to the picture of my current cryokaiser, the stats are not in proportion to each other. Subsequently, a replicate of a replicate will also produce one of the same stats, so there is no exponential decrease in amount of stats as u produce more replicates. HOWEVER, this is tested using a cryowyrm which is not in its final state, and thus we have a replicate of an untrained form. For fully evolved state, there is no untrained form and thus it may be like what kocowind states, that the replicates will just have half stats. I will test this out again when i have evolved my cryowyrm, which will happen soon. Will update u guys again!

Your data is correct. I just remembered the summoned ones had very low stats and thought it was 50% approximately.

Duplicates are mostly used for their revenge moves though. Cryokaizer has risky heal in addition to stun, so it could make for a different play. Nebelronix has death revenge and protect teammate, so it could cause chaos if allowed to stack. However, duplicates have one simple weakness: Auto Poison. It completely negatives them.

REPLICATES DO NOT HAVE REDUCED STATS! I REPEAT! REPLICATES DO NOT HAVE REDUCED STATS! (except for halved speed) Please see the pictures for proof. I tested the damage of the replicate and it has the same damage value as the original! Alright!! the replicate-sendback-healall strategy is ALIVE!

Conclusion: Replicate skills will produce a replica that is of the same form but untrained, and since monsters in their final form have no need for training, their replica will be of the exact same stats. Unevolved monsters will produce weak replicas which is mainly used for their death effects, while fully evolved monsters will produce exact same replica which can be healed up to join in the fray, allowing for more strategies to be used. That being said, assisted attacks of final form or their replicas will bring heaven’s judgement down on your enemies while assisted attacks of unevolved replicas is just a waste of everyone’s time. However, u should not compare ur damage with AI’s as theirs is buffed up, or expect assisted damage to ohko all ur enemies as the skill itself does not have much of a downside other than the high delay and hence it wont reach the level of e.g. desperate all, but will definitely be higher than a usual gigawave(all) attack.

Yeah, like my roidgaurd can duplicate, but it’s generally kind of useless(even though it TOTALLY bailed me out in the Mammut temple). But then it became sentiguard and picked up stun revenge, and well, now it’s a huge help.