Smokescreen

I’ve spent a small amount of money on the game in order to get ankoudragon. Nothing more.

The rest have been obtained through hard work, one by one. A lot of the gems in higher places can be obtained simply through strategy. There are some events that are a grind, for sure, and UC does require specific legends. However, I personally don’t spend ages on each event these days. I get maybe 1/2 to 2/3 of the available gems in each event. Equaling 5-10 per event. I save 300 gems doing events at on average 3/5ths efficiency.

A lot of it requires patience. While it is true that some eggs have one good and one bad, getting around this is easy: 3-4 days after the egg releases, then see which one has had a forum thread made about it. If there are none, then feel free to do your 300 gems. Some sucker is always going to open 300 worth of gems the moment the egg comes out.

This is the thing that annoys me about most complaints here. All of them are about stuff that you can control, but choose not to. If you’re not going to save 300, then don’t complain when desired results don’t come.

@Zardecil please stay on topic. The purpose of this thread is to discus the merit of adding an accuracy distorting move to Neo.

If you derail the thread again, I just might give you a warning.

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what even more great is its mega evolution. the grass-dragon typing is amazing. Currentlt playing oras on citra. waiting for the sceptilite.

You know thats not an answer. its a compromise. Instead of just yelling at everyone to save gems, wouldnt it be more easy for Everyone if the devs just increase the odds. they have been the same since the begining. just increase them already. like, if a legendary is guranteed in five or even 10 non-consecutive eggs, people would be happy. the usual crappy system?? no body likes it.

You have citra on your phone or pc???

Citra is currently available only on PC.

PC as well as Mac

I thought so, wanted to play gen 6 pokemon in my mobile device :frowning:

I wouldn’t be happy, as then there would be legends everywhere, and then a couple months of saving would give me at least 10-20 legendaries, which given the 40 in the egg, and the 100 or so legends overall, would be a completely terrible idea.

I, contrary to everyone else, actually like the system. It rewards smart people who control the variables.

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then you are all alone in the wild, my friend.

You can’t dispute the fact that a legend every 5 eggs is a terrible idea.

ok. a pity timer. anything to increase the god-awful odds. or just get rid of the effing legendary dupes. and besides, not everyone can buy or save gems. what your doing is essentialy telling them to stop playing.

This is objectively not true, and you know it.

I do agree with a pity timer though. Every 20 - 30 eggs would be good.

I love the system too. The pity timer equivalent is the 300 gems for a featured guaranteed, far better than what the Hearthstone pity timer offers. Also, what people want from a pity timer here is for it to give a non-dupe, which is not what the pity timer there even does.

If you want lots of legendaries then roll on festivals with 1.5x chance or guaranteed in packs, there are plenty of festivals like that. If you want specific legendaries or non-dupes then pick your timing well, it’s easy to do and all the while you save up gems which can be useful for when you want to use them.

There’s not much to complain about really and once you hit the point that dupes are a “problem” you’ll have enough legendaries that gems have simply become a tool to collect the limited legendaries you want, each gem is less valuable to you than they were in the past but you’re getting them at a faster rate than you were before. Newer players can “catch up” with you a bit better because they can get more legendaries with their gems but you’ll be ahead with the number of limited ones which are ultimately stronger and allow you to do better.

Back to smokescreen…
I’ve always liked the concept of “stealth” in this game more than smokescreen. RNG feels a bit cheap at times. It makes more sense in Pokémon where a lot of moves don’t have 100% accuracy anyway. However, I have two ideas:

  1. Shimmer (opposite to stealth but weaker). The next direct attack on this target has a 50% chance of missing. “Shimmer all” 100TU can be a move given to monsters as well as the passive “Shimmering” which is auto-shimmer and a monster can have “Shimmer field” where all entering teammates get shimmer on them. (If you’re wondering why call it “shimmer” it’s because a little shimmer could distract an aimed attack and make it miss)

  2. Decoy (like substitute in Pokémon). The monster has 33% of its total HP taken away and is unaffected by the next skill from an opponent’s monster to affect it (3x = 99%, it’s still alive). E.g. this will avoid damage, sleep, stun flash/pulse and poison moves won’t leave it poisoned. This could be used in interesting ways on monsters like maybe even an auto-decoy monster which does it on itself each time it gets hit by something. The animation would be a little decoy object in front of the monster to make it obvious that’s what is getting hit.

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Why not just call it “substitute” @Killerdog ?

Seems like the type of thing Prisma would have

Trying not to steal names where possible… GayBloke :wink:

Edit: Wanted to turn NMA into Nota (like not-a) but it doesn’t quite work.