"I mean it is quite obvious who will vote no and who will vote yes. People who have SS and mossgolem and great OG OM’s will vote no and those whom do not have them will vote yes. "
I have it, but I voted no because I think there are better ways to get them released while still keeping new ones coming through missions.
I think if they would put the OM mission Arks into the wild they must make the ratings higher then hatchlings or starters. With the amount you need to get a fusion a couple of days for just one seems like too much time. I would say make them not the same as semi-rare. Only for those OM mission arks with like six needed for one. The one with like three or four make them rare like Levy or something. I just don’t want them to go in the wild and take days to farm for just one.
I voted yes and no, but only the no because if you got more then one would that affect pvp?
But it does not mean all arks need to be out at once.
First week of the second season you have new OM ark plus the ark from week 1 - season 1 released into the wild.
At least players who cant get the OM prize will have the chance to get a new ark in the wild.
And we would also have something else to do instead of only rushing for 20 minutes through the dungeon.
Ashley, what other ways are there for releasing them? The main talk has been in repeated OMs and releasing them into the wild. What are you thinking?
Someone presented an interesting tournament idea. Releasing them in the wild is another option. Adding some sort of quest type system that requires you to do a number of things before getting them is an option. Or repeating the missions (in addition to having the main one, so you can choose to do another one over again or do the main one) - but that would require re-coding and I didn’t assume we were meaning it in that way.
But it does not mean all arks need to be out at once.
First week of the second season you have new OM ark plus the ark from week 1 - season 1 released into the wild.
At least players who cant get the OM prize will have the chance to get a new ark in the wild.
And we would also have something else to do instead of only rushing for 20 minutes through the dungeon.
Looks very fair to me.
Would require game updates at a faster rate than can happen, at least with the current offline system. I could probably think of a way to get around that myself, so I’m not sure why they wouldn’t be able to. But it would require a kind of new system put in place.
You guys all want the game being offline and not server-based. Well, there’s only so much you can do with that.
I like the idea of choosing between doing an OM for a new monster or repeating an old OM!! That way when am ark like osiriswyrm comes out that isn’t necessarily gonna be a must have you could choose to do an old OM! But then you miss out on osiriswyrm.
This would insure that new arks are still released and also give players the option to get an older ark! :)!
What about just giving the old OM arks away as a guaranteed prize for completing the weekly OM?
So, same system week 1 season 2, new OM is given in the pool system or wathever other system will be running, PLUS the week 1 season 1 ark.
End of season 2, season 1 arks are released into the wild at once. And the season two arks given away upon completion.
That would give the devs roughly 5 months to plan an update.
I think it would be easy to implement the idea, since releasing into the wild and giving away is pretty much the same, except it would take a couple hours to farm. But it is a lot easier to implement instead of updating the game so often.
As long as everyone having the monster isn’t an issue.
One thing that makes these monsters special is you have a PvP advantage if you get them. Now, with all the file transferring and hacking, it’s almost as if everyone has the monster when you go in the PvP league. That’s getting fixed in the update and those people will be banned.
So, the idea is, having these monsters is special and gives a PvP advantage to those who get them. If you give it to everyone, it’s not really an advantage to have it anymore. Still, you want everyone to have a fair chance at getting it. So you might do the idea I suggested that Whaywar1 supported. That would sort of deal with that issue.
I think the most logical thing to do is to release them after the next season. Whether that be by quest or elsewhere, that’s entirely a different matter.
Instead of giving away two arks in the online mission (a new and an old), wouldn’t it be a better idea to give an old OM arkadian as a prize for the people that don’t manage to get the new arkadian because they didn’t finish in time? This would mean if you didn’t manage to get the new arkadian, you still get something worth having - might minimise the amount of people complaining about not getting OM’s.
This stops everyone from getting one, as it’s only available for that week, for the people that don’t win the main prize, and if it’s a Shadowstalker (or other powerful arkadian) week then you would have to forfeit the new arkadian to get one (by making sure you don’t complete it before all the prizes have been claimed).
Same problem with PvP being flooded with the monster and it not being special anymore as other ideas. If you do that, you might as well just release them in the wild.
No, I do not think that OM’s should be made to be repeated, but here’s where I draw a thin line between the definition of repeated and somewhat something else:
I believe that OM’s should be placed in an archive a season after they’re expired (e.g. season one’s during season 3, 2’s during 4, etc.). Now, this archive should be made available OFFLINE and require no tickets to access. The missions, in my opinion, should be made much harder (seeing as it’s a chance to win something that was previously “hard” to acquire) and should only give a 30-50% chance of winning the ark from the mission (for fusion OM’s, give the pre-fusions as mini-boss prizes and the last fusion needed from the final boss, where the chance to win it is aforementioned). I also think that players should only be allowed to play for a SINGLE ark once or twice a week (if they hadn’t previously won it from an OM – these players shouldn’t be allowed to repeat), so that they can’t get all of the arks in a day or two. This way, they have to pick and choose the order they’d play so that they could at most, if very lucky, win all 10 arks in 10 weeks. Not so bad, right? This means that those players who won the arks previously have them for a little while before they’re “re-released” and then it also makes it so people have to train and work towards winning them!
More of a rambling than actual explanation, but I can clarify if need be.
So why not make it a choice? You can choose to go after the new ark or an old one! And limit it to let’s say 2 old OM per season so people don’t abuse it