🗒 Season 3 PvP Performance Data 🗒

I think it’s great. When I see people use Chronozillion, the move is usually switched on and they like to use it. The SEs at the end are sometimes enough to win a close battle. I feel like they add ~2 monsters worth of value most of the time and what’s nice is that because they’re at the end they won’t interrupt the flow of your team, get stuck as dead weight, etc.

When I play with it I struggle to find an opening to use the move, but having played against it I feel like it’s a move you should value using very highly… higher than I originally thought.

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It’s annoying more than anything else. AI always uses it and prolongs the fight. But yeah I guess in some situations they can help win a close fight or to generate some emergency throw fodder. Also you need to make a choice: hit something with faststrike or summon and take Chronozillion out for 170 sec.

There are literally 4 more legendaries to fight and some of them have good abilities and if you are not in a good position in the battle by the time they arrive, there can be a big problem. I think Awakened Cronox (I don’t know how to spell it) needs some love, he’s a slow monster with only one attack that sends him to the bottom for 136 seconds, the only thing that makes him special is his SS.

Yeah I think it’s great. The stun revenge is usually problematic for opponents. I haven’t used it myself though

I could continue expanding the list… perhaps this could serve for some players to try to awaken certain mythics

Plus there are monsters like Hazuki who would like to see where they ended up.

I havent talked on here in so long but im getting back into the game and i didnt die !!111!1!11 and i got a voidress shard the other day so ima grind gems and next time the banner for it happens ima gamba them :speaking_head::100: