Question about banedragon

So i just rolled him yesterday and i was wondering how strong his double poison eater is against buffed enemys. I also have flave and tia but their normal poison eater isnt that much of big deal as soon as the enemys get buffed a bit more. Read a few threads about bane yesterday and many people were telling that banes double poison eater remains pretty effective even against buffed opponents. Can anyone who has him confirm that :smiley: ?

It’s pretty much OP so grats

As long as both monsters are poisened he does damage but even that has limits. Definetly strong that regular poisen eater.

Well, Hits two enemies and Stronger than the regular legend poison eater is good news :slight_smile:

It’s about twice as strong I think, judging from the damage. So it’ll work but only up to a certain point, kinda like bloodcrave

Good for you doc you have him

Well, i would be pretty happy if it would be kinda like double bloodcrave. Actually i had some some frontline ideas with him but on the other hes a bit slow and it would somehow be a waste of his passive :confused:

that monster is very strong

Thanks for the answers. Anybody who uses him with a good setup idea or generally with a good idea even without using him :smiley:

I use him to get Abyssraider’s detox blast going. I also pair him with Flarevern and the two work amazingly well together.

Yeah, pairing him with flave has also been in my mind, since i have flave and tia too. Maybe with team turn and poison massacre or with team turn and give turn?

Flarevern has more attack but is weak to water and strong against ground, whereas Tia is strong/weak against shadow. It’s personal preference.

I also use a poison massacre SE (I wish I had the Legendary one), namely that electric cat to counteract Flarevern’s water weakness. A team turner would be a good idea, I just decided to use a protector (to purify poison entrance) and Abyssraider to use detox blast.

I suggest Tia instead of flarevern because in most cases, the ability to avoid hitting type disadvantage for non-1HKO is much more beneficial than the circumstantial case of where you run out of mons to kill Dragaia other than Flarevern.

You know, to be honest, I’m not sure there’s enough emphasis on type matchups. I mean, look at Pokemon- typing is arguably the most crucial part of the whole game there, obliging lots of strategic expansion. With Neo Monsters though, I pay pretty much no attention whatsoever to which types I bring, because it just makes so little difference.

Well I have 4 poison massacre SE but i would trade in all of them for the legendary one :smiley: well so maybe a team turner, poison massacre auto poison and bane. Double poison sting with the massacre guy, double eater with bane, single eater with Flave or Tia, team turn to do the same thing one more. Considering banes strong double eater it should kill at least 4 monsters.

It matters in IC Luc, and other times when you are at risk of losing your sweeper if you don’t pick the right mon. Once you have a solid team that had a lot of alternatives to fall back on, you pay much less attention to typing I find.

Well if you can avoid the situation that your monsters element is weak to any other element without any disadvantages (like just use tia instead of flave) you simply should do it

That’s down to it being 4v4 though, as opposed to 1v1. Much more strategic and typings mean so little when your opponent has four potentially different types on the field. I’m not sure if it’s quite 2x but they certainly hit significantly harder against weaker typings.

I think its at least 1.5 since flave can one shot mossgoliath in UC even on the higher floors but cant do the same thing with other 5 star protectors