Got an idea for the ranking system. Keep it exactly the same as it is, only once the season is over, the top 10 players are ordered based on their win loss ratio during the ranking part.
That way, you still have to play a lot to get to the top 10. you couldn’t simply play a few games and get 100% because you’ll never make the top 10 so the ratio is irrelevant. But the advantage is you don’t have to put-grind someone to get top 3 either. The winner would be based more on their skill/ team.
I actually think this would encourage players to play even more games, as the battle for top 10 would be tighter. It means that a player could come first even though they had plans all weekend. As long as they play enough to get Top 10, the best ratio wins.
Any thoughts welcome