I agree.
Youāve missed it. Iām not talking about it as a player, Iām talking about it from a game design/balance standpoint. You seem to very much be seeing it from your current personal position where you already choose to skip a lot of the game content and expect other players to do the same without any detriment to the game. More /= better.
Thatās just talking about that one point I was making but not going to go through it all. We each have our biases and can be closed off to other things. I said what I wanted to
So you are saying it would be too imbalanced in comparison to PvE? Or itās too much PvP? Iām just trying to understand. Thereās a lot of PvP leaderboards and ranked in various events each month, so right now I donāt see how 2 PvP would tip the balance
Tbh it should be demand and supply. Itās obvious that for most players itās more fun to watch paint dry than to play PvE. Especially when the Devs backstabbed their own PvE events by introducing the shrine. I know you like PvE events but nobodyās gonna take them away from you.
Honestly just cut the rewards in half and redistribute them accordingly to the new biweekly schedule. Or at least make it more about win rate than about Grind. I donāt want to feel sorry that I want to life my life even on ranked weekends
I appreciate it
What Iām saying is that you have to be careful how much time-consuming content you add into the game. We all know how intense ranked PvP is and having it every other weekend does seem a bit much to me. I know youāre of the mindset to just pick and choose what to play but not everybody is happy doing that (not just talking about extreme cases like myself who do everything).
Ranked PvP is enjoyed by many but I think itās best when spaced out. It would be horrible to feel overloaded with āspecial rules periodā, āranked periodā, āspecial rules rankedā, etc. etc. every week with restriction lists also. For the most extreme PvP lovers Iām sure they want more than it currently is but thereās a lot of people on the other side who find it perfect right now or too much right now. Weāve already seen the total monthly wins reduced as a good sign of the overall playerbase and each ranked PvP itās easy to find many who feel itās more of a grind than theyād like, so having that every other weekend could push them over the edge into frustration.
Basically, my stance is I think casual PvP is fun enough and the negatives of having another ranked PvP may outweigh the positives, or at least more people will be affected negatively than those who would prefer it.
My recommendation would be that occasionally (once every 3 or 4 months?) thereās a special extra ranked at the end of a month (during that week when thereās no PvP) which is no restriction list ranked PvP for 3 days, sometimes with a special rule added. It would have its own ranked/wins/participation rewards.
Ok! Got it! I think I still disagree, the positives outweigh the negatives to me - mainly because I stand by the fact that no one has to play and I think the majority of the people would be happy not to play everything.
Some people may feel one way or the other because of the rewards and sadly my poll doesnāt account for it. But thatās something which can be figured out.
The most disappointing thing of all is that there are people in this world who donāt want a zhulong buff
Ranked is exhausting because it puts grind over win rate and because itās the same old Story again and again. The special rule PvP was nice at first but itās kinda pointless to have it now because it never transfers into ranked.
Ranked just feels stale and boring recently. It needs some change
I know what you mean. It just makes sense to me that if youāre not up for it one week, you only have to wait for another two weeks and then the opportunity is there again, so you donāt feel like you have to grind you know? 4 days of ranked is clearly too much for most people by the looks of it.
Iād love to see one ranked with the restriction list or a special rule and then the next with no restrictions, but weekly
Tbh things would already change if some special rules would force us to use different teams in ranked. The way it is rn itās a āoh, a special rule, Iām just gonna run some stupid ā ā ā ā ā, followed by āoh non ranked PvP, Iām gonna try some stupid ā ā ā ā ā Followed by āoh itās ranked Iām just gonna play the S Tier Spam I played for the last 10 ranked seasonsā
Iām so tired of facing the same teams over and over again.
What about the Monthly rewards for Ranked?
Also this could be nice setup if they keep one pvp with special rule and one pvp without it(an open pvp).
Well as you pointed out earlier, I had no option to select for this
One of my many regrets in life. But 21% are now on agree with no Zhulong buff, which blows my mind
Maybe we need Shiny Zhulong
How about making the easy step first. Increasing max tickets? Thereās no reason for not doing it right?
And more importantly giving us the last tickets X hours before the end. So itās fair for the timezones and rl stuff.
What Iām trying to say is - f.e. 6 hours before the end you get the last 7 tickets ahead.
Completely agree with that too. i messaged VKC about the 6/12 start and itās worked well. Iād love something for the end of PvP
Yeah but 40% want a buff. I reckon its a higher percentage than most other buffable mons.
True! plus we donāt know about the ones who chose disagree. So out of the usable data itās 2/3
According to the logic of KD thatās basically the same as 100 %
Iād be able to play much more on weekdays.
I like to do non-neo activities on weekends
Do you like 4 days ranked? Or is that too much for you too?
Tbh I donāt mind the extra day because Monday is fine for me. Friday and Saturday nights are harder and I couldnāt play much this time. I donāt mind it personally, but totally understand why others donāt like it