For many of us, a good social life means that you cannot play ranked too competitively due to ticket loss. As the world recovers from Corona, we each probably have less time than we used to. The sad part about missing ranked, is that you have to wait a whole month for it to come back around
I propose ranked should be biweekly and it would benefit in these ways:
There will probably be a better rotation of players in the top 10, as some players might not push every single time like they do right now.
If you miss ranked, itās only a 2 week wait.
There is the option to have a restricted list and/or special rules on alternate ranked periods and then having no restriction the next.
Players are more likely to be creative during ranked, because it doesnāt matter as much if they fail one.
We can stick to 3 days instead of 4
Some players donāt like PvE, so this helps with that.
I donāt really see any drawbacks, as no one is forced to play. Rewards can obviously be adjusted to account for 2 per month. Edit: Or they can stay the same
Let me know in the poll if you agree.
Ranked twice per month would be awesome
I disagree
Ranked twice per month would be aweaome, especially if Zhulong got a buff.
And this is kinda an unfixeable problem. If you cut rewards in half(ignoring the fact that some rewards only give one gem/potion/ticket), then players would actually have to play MORE often for the same rewards, negating the social life advantage. If you keep rewards the same, a dedicated and skilled player could grind rewards twice as fast, obliterating the competition and widening the power gap even further for Newbies(especially with the new Shrine). Overall, I agree, but I think that the reward structure would need to be majorly shifted, not just increased or decreased
I think the rewards should be kept the same. The fortune shrine is alreaedy tripling our gem income (for those who save at least) so there shouldnāt be anything wrong with more rewards
My first thought too. Youāre asking us to give up two weekends a month to get a similar amount of rewards and if we do a proper push on one weekend we get less for our effort. Sorry but as someone who only wants to push from time to time if the rewards are lowered then thatās going to stop me wanting to do it.
Rewind back to when the fortune shrine came out and I asked this for PvE events. The answer was basically āhell noā.
My general feedback for this idea is āWhy do we need more ranked??ā
We already have PvP open for much of the month so why does it need to be ranked rather than unranked? Just play PvP and have fun. The leaderboard stresses people out and encourages them to give up more time of their weekend to play than theyād like to. The fact people want to skip some ranked PvP weekends surely says the opposite of what youāre saying⦠people donāt want MORE weekends where they grind.
Iāve already given up on most pve events because they are boring and the rewards suck. Iām fine with more ranked pvp but if the rewards donāt improve Iāll probably quit at some point
Do you also see the endless complaints from the community about the meta being āterribleā or āthe worst itās ever beenā? Feedback is almost always this way and while for veterans thereās usually a shift over to PvP Iām certain thereās a lot of people enjoying each aspect of content in the game.
IMO the more rewards the better. That will give players an incentive to play pvp more often and can help make up for the fortune shrine taking up most of our gem income
I know you feel all those are great points but Iām not convinced by them. Ranked > Casual ??? Thatās what I was really asking.
All Iāll say is itās important to get the right balance with the volume of content for people to play. Adding more is not always a good thing. Having ranked PvP every other weekend feels a little extreme to me, especially since I play it alongside PvE content.
Nearly all of the points reference ranked specifically so Iāll stick by them.
But no one has to play. Itās not a job
I get stressed out by Dungeon challenge because itās boring and I Cba, so I simply donāt play it (past the shortcuts)
If the only reason people arenāt sure, is that some players canāt commit to getting every gem they possibly can, and the possibility of adding more which others may receive and they donāt will too much for them, I think thatās a poor argument. Especially when it happens the other way around with PvE.
If only one PvE event per month had a leaderboard and ranking rewards, would you be happy with that?
So far, the only valid point made is by Randolph imo, but as Duck said, we could simply add more. Alternatively, we can shake up the Daily gem system, which is clearly flawed.