Please make Ankoudragon Viable

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Yeah I have to agree with TheGreatest. The constant comparison to Malwing irritates me too, because even though they came out at the same time they’re completely different monsters. You don’t see people comparing other pairs as much. If you compare Ankou to another link monster like Ashterios we’re talking a monster that is practically non-existent in PvP (although granted that’s because link fire is quite bad right now).

Let’s make Ankou good but not OP. It doesn’t need to be viable mid-game, high speed for the front line, have sweeping power with a SS and better move instead of protector killer, reliable spawning in the reinforcements AND link condition removed. Link death sentence is one brutally strong move that works with the revenge passive to make Ankou give some guaranteed value as soon as it gets a turn… pretty much exactly what constitutes a slow speed monster. Also, Ankou works far better in PvE than PvP as almost all duplicating monsters (via revenge or skill) so you can’t expect it to get buffed to the point it’s rocking in top-tier PvP.

The ideas I quite like (all to be included as a buff):

  • Protector killer change into slayerbane
  • Secret skill altered to something more usable (swift protector killer?)
  • Revenge makes it spawn somewhere in the next 1-3 spots in the reinforcements

That would leave him very nice but not OP.

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I guess it has its niche, but compared to Angelion it just feels weaker in every single aspect. But maybe your video can convince me otherwise.

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Well utopion was compared to stratus alot until he got a buff and now he is awesome.

But yea, dont make ank OP as he got a great potential to be OP. Just make him usefull. Slayerbane instead of protrct killer skunds great and will make him much harder to ignore, even without link FL.

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I responded sarcastically to him because he basically said no change but still change.

I think everyone is in agreement on making 1-1.5 of the listed changes to him.

The comparison is the same as BB to Moji and Exploding cat to Angel. People drop stupid amounts of money for 50/50 odds on a monster and get the inferior product. Thats a valid frustration. Its secondary to the discussion since Ankou needs help regardless of his comparative deficiencies to Malware, but its still a valid complaint when the menu says ā€œ50/50 chance at a Filet Mignon or some boiled chickenā€. If you paid 80 bucks for the steak and they brought you the chicken you would be furious.

Also, limited legends should be good. They dont have to be BB/Magma OP, but they should offer more than the basic pool. So, again, people spend big money for a steak that turns out to be more of a burger and they get mad.

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It was a rhetorical question. I never said anything about ankou not needing a change. I just questioned why it should get a buff if azra got nerfed for having a similar purpose.

The point i’m making is buff it but just don’t go overboard to the point it’s extremely abusable. Especially when it has eternal rebirth as a passive.

Anyway, I gave my suggestions on how to buff ankou. I’m not too bothered either way.

Azra was part of an almost unbeatable FL, and his only nerf was making his 1 TU SS become 50 TU am I right? Not big of a nerf and surly needed (the DR nerf wasnt directly on him and affected all monsters).

Ank is not part of any unbeatable setup. Azra and ank DO NOT serve the the same perpuse. The only similarity is link dark, but they got a whole different playstyle and outcomes, so no need to compare them.

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This is a great point.

Altho technically Azra was victim of a double nerf. Albeit a very fair double nerf.

I don’t miss the Azra Apollo Zhu Choco days at all. That number was grade A :racehorse::poop:.

Ankou is currently no part of an OP lineup. Nobody running a team worth a beaver’s river obstruction is running ankou in PvP.

True. Azra far outclassed ankou. It made link dark good, hence it got nerfed. I wouldn’t say that fl is unbeatable, but i guess i’ll just have to empathise with those who couldn’t beat it.

What i meant by ā€œpurposeā€ is that their uses are similarly limited. Both excel on the fl and poor elsewhere. Azra just had one good strategy due to other limited mons. That’s the difference between these two mons.

If other mons complimented ankou like those that complimented azra then this thread probably would’ve gone in a different direction.

Ok. Sorry i was harsh bro. You make good points and I missed the sentiment of your prior post.

I would say though that my entire complaint is that Ankou can only work on the FL but he’s not good at it. Azra is still good at it and used to be incredible at it.

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He got a triple whammy…

  1. SS increased TU 1 → 50 (no longer a super powerful 5th spot counter for Motordragon, shocker or Bane - the ones used at the time).
  2. DR nerf so much more of a wasted monster to get the combo working.
  3. Cost increase from 15 → 16.

The third one hurt less… but when the combo required 16 cost Zhulong, 16 cost Tenebris, 16 cost Azrazel and one other monster to sacrifice that’s very pricey! I mean they basically killed the SS, but that was the bit I’d call OP when it was used in the front line.

Boilertribe that’s the exact sentiment! Hopefully Ankou can become good enough in his niche setting that he can be like Azra (post nerfs). A monster people are happy to place in their teams but it’s not winning any awards or making others use full caps in nerf threads on the forum.

Agreed.

Well hopefully we hear from @Dev_VKC @Dev_BRD on the matter of 1-2 of the following, but not all of the following changes to Ankou.

Increasing Ankou first incarnation speed, while lowering the clones

Making the respawn in the next 1-3 slots

Slayerbane instead of protector killer

Change SS to something that better synergizes with the moveset/purpose

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Dude it clearly says that taunt has 50% chance of blocking an attack and it’s not considered as a protector. Rockoid is a protector and auto protect has like 60-70% chance of blocking a damage. It’s obvious that Rockoid blocks more attacks than puffy. Puffy is really good

Yeah he is good but taunt is nearly useless

Ya puffcat was merely the way devs could keep us spending for Angelion. He’s pretty trash even with his ā€œbuff.ā€

Dont know what you guys are talking about. I always hate seeing him in pvp, as his revenge take out 3/4 of moat of my monzters HP - causing sometimes a 2-4 unavoidable DR. Even stealth cant counter that - only knockback. Its a very strong monster

His damage is fine…but taunt is nothing

I test it so much… aktivate taunt… and oponnents attacks every monster from me…but not fluffy… sometimes i think i forgot to aktivate taunt…but than…ohh…it is aktivatet…wtf this move is real trash.

Protekt all 100 tu

Taunt 100 tu too

Protekt teammates is 100% for 100 tu

Aktivate taunt is maybe 10% for the same tu

Hope you know what i mean. Too much tu for taunt

I feel the exact same. I really wanted them to make it 70TU or 50TU as a SS. It’s an interesting move but not worth wasting 100s on when you can be doing better things with the other moves. With Staticsphere specifically, the main threat is caused by duplicating rather than forcing attacks onto it.

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Exakt
Give him Protekt team mates 100 tu

Or

Taunt 50 tu

Than everything is fine.

Dude, you got saved by taunt against me, puff is really good now, Devs increased its revenge damage, which sometimes kills water SE’s (one shot them),
And ppl run it with auro & aegis, which is really hard to go through at times, and you have to deal with 2-3 clones , but your 4 monsters die killing those clones, so don’t just say puff needs a buff.,

It’s really good now.

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