Number of gems

I’ve been experiencing a frustrating issue with summoning mythical characters in my game. My current method is to save up a significant amount of gems, around 3k, to ensure I can definitely summon a mythical character. However, it seems that the more gems I have, the worse my luck is with the banner. For example, last time I spent 3k gems and only got 3 Carmilla fragments. On the other hand, when I’ve spent fewer gems, around 400, I’ve had much better luck.

This isn’t the first time this has happened, and I’m really confused. I thought the chances of getting a mythical character were supposed to be the same regardless of how many gems you have. Has anyone else experienced this? What are your thoughts? Any insights from the devs would also be appreciated!

Unfortunately this is the reality of trying to go for a 0.75% drop rate… the variance is huge. The drop rate isn’t affected by any outside factor, it’s simply the variance.

I’ve been playing for very nearly 8 years and experienced the full spectrum of luck. For example, my most recent hatching was 55 packs to get 3 copies of Luna (1st pack, 25th pack and 55th pack - pity). However, in the past I got 4 copies of Vixenblade in 30 packs and 4 copies of Hazuki in 21 packs.

My worst experiences were with Gorgodrake and Gabrielle:
Gorgo I got 2 copies in 10 packs on its release. Since then I’ve done 36 packs across many eggs and never got any more copies. I’ve given up trying.
Gabrielle it took 102 packs to awaken (40x2 + 22, with the 40 on anniversary egg where you get an extra mythic every 10 packs so 40 is effectively like 80 packs).

Ultimately, you just have to be careful with how you use your gems and cross your fingers. Sometimes you’ll get lucky and overall you can only hope to get average luck.

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I highly doubt there is any correlation between how much you spent and how good your hatch outcome is.

Here are my thoughts after whaling so much that I awakened 10 new myths in the last two months.

I actually will list the amounts spent and how many featured myth shards / other myth eggs I got from those. Then I will make a rough average gems/myths during this period.

This might be a little bit off but it can be a good example of a bigger data.

I would love for @Dev_VKC to pull my data from those last 2 months to show a real average gems to myth ratio from my account.

  1. Uraniumedhus banner (30packs): 1 featured shards (1x pity counter) + 1 standard pool mythic.

  2. Kirina banner (I must have dropped on her at least 20 packs while trying to awaken): 1 featured shard (+9 with tickets).

  3. Shi Na banner (57 packs): 4 featured shards (1x pity counter) + 1 standard pool mythic.

  4. Excaliburdragon banner (30 packs): 1 featured shard (1x pity counter) + 2 standard pool mythics (+9 with tickets).

  5. Isoldelle banner (33 packs): 3 featured shards (1x pity counter) + 3 standard pool mythics (+9 with tikets).

  6. Plume (0 packs): (+9 with tickets).

  7. Lemon banner (35 packs): 3 featured shards (1x pity counter) + 1 standard pool mythic.

  8. Luna banner (54 packs): 3 featured shards (1x pity counter) + 2 standard pool mythics.

  9. Rhinedragon banner (13 packs): 2 featured shards (+9 with tickets).

  10. Gorgodrake banner (12 packs): 2 featured shards.

Important note: I only counted the results on the banners that I wanted to push for (my 10 last awakened myths).

Results:

~285 packs total: 20 featured shards + 10 standard pool ones.

Which gives average of:

~14 packs for a copy of featured myth.
~10 packs for a copy of myth.

So it is almost identical to what you are supposed to get with a 0.75% chance for a featured copy and 1% chance for a mythic in general. I guess pity counter helps to maintain those odds in check.

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I’ve noticed a significant difference in my luck when I have a large number of gems (around 3000/4000) compared to when I have fewer. When I have many gems, I always seem to have bad luck. Conversely, when my gem count is low, my luck seems to return to normal. This has happened to me so frequently that I’m starting to wonder if it’s better to keep around 400 gems and spend them regularly rather than saving up 4000 in hopes of awakening a mythical character. If this happened once, it could be a coincidence, but since it occurs consistently, it feels like something strange is going on.

Try one pack for Gorgo right now, I bet you’ll get one shard :facepunch:

You said similar above and asked for other people’s experiences. Two veterans of the game shared that it hasn’t been the case for them and you just repeat what you originally said :person_shrugging:
Take your one experience as “happened once” and our two as showing it doesn’t occur consistently :stuck_out_tongue:

I just blew 2200 gems on Luna, I need to recover!

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Now I understand clearly. Previously, I saw references to your luck with various mythical creatures, but I didn’t see any references about how many gems you had when you started hatching. I really appreciate your experience and I am very grateful.

As I see, it costs approximately 2400 gems to fully awaken a mythical character without previous fragments and without using tickets. Thank you very much for the message

Yes, I think it is very smart to consider first wheter you can spend up to 60 packs.

My tactic on banners with new myths usually is opening 10 to 15 packs - if I don’t get a copy or 2 in those then I don’t open more, unless I really want to push for it.

Growing your standard pool collection helps a lot, since the mythic tickets can hold a lot of value - as you see I use them quite often to finish off my mythics.

I looked at the egg banners again this evening and noticed the Gorgodrake egg featured two legendaries I didn’t own so it was actually the perfect time to hatch a little. First pack 9x epics and 1 super epic. Second pack I got Sobeking. So not a bad outcome at all, but still no Gorgo :stuck_out_tongue:

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Sobek was one of those that avoided me for a while :slightly_smiling_face: Great monster!