Here are the 2 new guys that you’ll always have a change to get from a mythic egg. They each look quite scary in their own way!
First there’s Kuromasa… this guy’s pretty nutty. Similar to the Rockoid in that he’s a self sustaining rock user, provided that there’s already a rock for him to use in the first place. But with double catapult, he can take it a step further and actually generate rocks while he’s double pierce sweeping! Crazy stuff. Having the same survival potential as jingledragon is nothing to sneeze at either… devour is harder to discount in his case since he’s not required to keep his health at Max to do his job. And don’t forget a quick little aoe to pick off weak/1 hp targets is a nice quick way to garner those rocks too! Probably best to have a GT around though. And we’ve all seen plenty of the nastiness that raw throw is capable of.
His second form actually differs quite a bit; dual throw in place of raw throw. So he essentially has 2 versions of the same move, selectable based on preference. Have access to 2 weak targets? Use throw to save TU. Otherwise you stick to catapult to guarantee their demise with piercing and defense ignoring. I quite like this system, avoids spreading him too thin and gives him a highly specific game plan that he can adhere to with added versatility, as opposed to the awakened form that has to decide between 2 wildly different sweep options. TU hits even harder in 2nd form since both options are super high… but with a GT he can still be truly frightening. I had the fortune of getting ahold of this guy at the very advent of his arrival, so I’ll mostly certainly be putting him to the test to see how he holds up!
Then there’s Plumesilisk… this thing looks scary. Auto taunt sounds like an absolute nightmare to deal with, and stun absorber will work wonders since the opponent will have no way to reliably take advantage of his getting stun locked short of bypass moves. But the TRULY scary thing imo is the lack of any particular weakness. No killer vulnerabilities or nothin’. A certain few like Novedomina and Nightlord may certainly give em trouble, but other than that once he gets in your way, you’ll have no choice but to scramble for a plain and simple damage dealer to get this thing out of the way unless you want to rely on taunt rng. And then there’s his damage options! Bring a bird or two, and he’s just good to go for 100 TU sweeping. And then of course the nonsense that is double counter strike… yeesh. That’ll bode incredibly well with the wave of scary new electric types. Shield ally is kind of a niche little perk, TU is far too high to be of any real concern, and dunno what to really say about baby summon yet since we haven’t seen the first form’s moveset yet.
2nd form looks solid enough too, only really a 10% difference in block rate and the lack of dcs. Still seems to have more than enough to pose a threat. This thing’s on the field, you’re going to want it gone ASAP no matter what. Even if you’re packed full of raw and sneak attack, he’s fully capable of making you pay for ignoring him. So yeah, first impression, VERY solid monster. Crazy that this isn’t event exclusive imo